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2019-06-17Rewrite Rolling Stone prototypeJesusaves3-19/+59
2019-06-17Rolling Stones :> (TODO, ALPHA)Jesusaves2-1/+64
2019-06-17Okay, I'm getting confuse with all these warps.Jesusaves2-3/+23
2019-06-17Live testing to fix bugsJesusaves1-0/+0
2019-06-17Miniboss fight (023-3)Jesusaves2-7/+88
2019-06-17Make MapsJesusaves3-0/+27
2019-06-17Regenerate maps with Archants, and add them on Heroes HoldJesusaves3-2/+5
2019-06-17Fix ArchantJesusaves1-11/+12
2019-06-17Prepare new monsters: Ice Maggot and ArchantJesusaves1-2/+86
2019-06-17Fix debug codeJesusaves1-2/+5
2019-06-17DebugJesusaves1-0/+6
2019-06-17Add Coffee and make it Halinarzo's Speciality (even because... Frostia has ↵Jesusaves3-9/+33
no shops)
2019-06-17Random treasure chest on 023-3Jesusaves1-0/+16
2019-06-17Golden MimicJesusaves3-12/+37
2019-06-16Prepare the Miniboss fight chamber. Uhm, floor traps can come later, I guess.Jesusaves1-0/+42
I mean, random monsters aren't there yet, so...
2019-06-16Fix anti-cheat measures (some)Jesusaves3-4/+4
2019-06-16Use limit() instead of max(min()) where appliableJesusaves4-9/+9
2019-06-16New (unused) math function: limit(lower, target, higher)Jesusaves1-0/+8
2019-06-16Fix bugs on rand2()Jesusaves1-6/+3
2019-06-16Fix bugs on guards AIJesusaves1-16/+16
2019-06-16Fix a typo, notes, preventive quest resetJesusaves7-7/+14
2019-06-16Fix bugs on treasure chests, like animation not playing, missing return(), andJesusaves7-54/+48
also bad ident
2019-06-16Add a treasure chest on 023-3, make notesJesusaves2-0/+14
2019-06-16Quest ID 132 is now reserved for Player Quest.Jesusaves2-0/+5
It was a difficult decision, mind you.
2019-06-16Fix display bugs on Frostia KingJesusaves1-1/+6
2019-06-16Fix bugs on Kreist and warn players to report backJesusaves1-1/+2
2019-06-16Sequence errorJesusaves1-40/+41
2019-06-16Fixes on Kreist, rebalance, and Frostia General's assign their quest properly.Jesusaves3-7/+70
2019-06-16Daily quest at Tulimshar Guard House to slay 100 random monsters.Jesusaves3-0/+128
Rewards are small, but they count on any monster, so why not.
2019-06-16Minor changes, prepare new NPC for Tulimshar Guard houseJesusaves5-3/+34
2019-06-16Raise drastically croconut drop to make sailor quest easier (and because manana)Jesusaves1-0/+1
2019-06-16Prepare Generals and King, partly, so you have enough level for the player ↵Jesusaves2-0/+62
quest.
2019-06-16Change mobAI when dealing with spawns and summons... for test purposes.Jesusaves1-1/+1
2019-06-16Elixir Of Life now recovers most status ailments (including Curse)Jesusaves1-0/+16
2019-06-15Link Player Story 5 caves - Puzzles, Dynamics, etc. all missing, and questJesusaves7-1/+167
check still temporary.
2019-06-15Update mcache - 023-3-xJesusaves2-0/+0
2019-06-15Add three new maps for Player Story 5Jesusaves9-24/+39
2019-06-15As we're at it - add MercBoxD and MercBoxE even if I probably won't use them.Jesusaves1-1/+42
2019-06-15MercBox(AA,BB,CC,DD,EE) → Extreme chance to give designed mercenary tier card.Jesusaves1-0/+106
2019-06-15Fix division by zero in stat resetJesusaves1-1/+5
2019-06-15After level 40, you'll find yourself getting less Apana/Soren/etc. and more ↵Jesusaves1-3/+8
of ME! On MercBoxsetA only
2019-06-15Rewrite Mercenary Boxset A to be the basic Mercenary Boxset.Jesusaves1-1/+11
Options will vary depending on your level.
2019-06-15Rewrite how Mercenary Boxsets are handled (for easier maintenance)Jesusaves3-75/+58
2019-06-15Update Mercenary Boxsets before total redesignJesusaves1-15/+15
2019-06-15Update Merc. CardsJesusaves1-4/+112
2019-06-15Replace Mercenary DBJesusaves1-16/+20
2019-06-15Homunculus Ressurection, now, drains nearly all your mana, YOU NOOB. :<Jesusaves1-11/+11
2019-06-15Rewrite Homunculus Exp Table.Jesusaves1-149/+150
exptable.py data: i=120, l=0, mx=150, subvalues{1.11,1.05,1.03,1.01} After level 10, all values are truncated to end with 0, value rounded up.
2019-06-15Revert "Rewrite Homunculus Exp Table."Jesusaves1-150/+150
This reverts commit e490a7f1d89d14c3aab0c050f5ef7e84696aead3.
2019-06-15Rewrite Homunculus Exp Table.Jesusaves1-150/+150
exptable.py data: i=120, l=0, mx=150, subvalues{1.12,1.07,1.05,1.01}