Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-06-23 | Random Earth Powder at Aeros | Jesusaves | 1 | -2/+2 | |
2020-06-23 | You have now 0.25% chance to unearth an [Earth Powder] from a Treasure Map | Jesusaves | 1 | -1/+3 | |
2020-06-23 | Boost the HP option bonuses | Jesusaves | 1 | -1/+2 | |
2020-06-23 | [skip CI] UCP: Query with more appropriate limit, queries are... slow. | Jesusaves | 1 | -1/+1 | |
2020-06-23 | [skip ci] UCP: Less SQL querying | Jesusaves | 1 | -1/+1 | |
2020-06-23 | Restat Assassin Set to lv 80 range | Jesusaves | 1 | -9/+9 | |
2020-06-23 | User Control Panel - Report how long ago you were registered for | Jesusaves | 1 | -0/+1 | |
IMPORTANT NOTE: Earliest is 25th January 2020! If your account is older, then it will show the first login after this date. | |||||
2020-06-23 | Meh. | Jesusaves | 2 | -1/+2 | |
2020-06-23 | Blame @Xanthem - sprite ID 312 does not exist | Jesusaves | 2 | -1/+4 | |
2020-06-23 | Forgot to say, Nilfheim cast on self. | Jesusaves | 1 | -4/+3 | |
Remove some sketch code on Judgement so it is now production. The question is: Judgment is AoE or Single DPS ? | |||||
2020-06-23 | The order in which Nilfheim does things actually matter | Jesusaves | 1 | -1/+1 | |
It should harm first, and freeze second. Otherwise, freeze effects will be lost by the skill damage D: | |||||
2020-06-23 | Fix a bug where Lv 10 critical bonus would misbehave | Jesusaves | 1 | -1/+1 | |
2020-06-23 | Prevent division by zero | Jesusaves | 1 | -0/+1 | |
2020-06-23 | [skip ci] A typo, ofc | Jesusaves | 1 | -1/+1 | |
2020-06-23 | [skip ci] Where's the bug I wonder | Jesusaves | 1 | -8/+8 | |
2020-06-23 | ...Okay, range 0 doesn't really work. Oh well. | Jesusaves | 1 | -1/+1 | |
2020-06-23 | Use 4s cooldown steps for refine with Arcanum | Jesusaves | 1 | -3/+3 | |
Ceteris Parimbus | |||||
2020-06-23 | I don't like cheat weapons, so: Only Cooldown is lowered by refine up. | Jesusaves | 1 | -1/+1 | |
Power is 2x. If you use Graphene, +1% DMG per refine level. If you use Arcanum, +2% DMG per refine level (+ graphene bonus) So a +10 weapon gets +230% damage and a 30s cooldown | |||||
2020-06-23 | Enable weapon range | Jesusaves | 1 | -1/+1 | |
2020-06-23 | Allow bows and wands to overload | Jesusaves | 1 | -0/+24 | |
PS. I wonder if "Range: -1" works as intended... | |||||
2020-06-23 | A few weapons without Weapon Overload skill | Jesusaves | 1 | -0/+7 | |
PS. The overload skill takes zero mana and casts immediately But it have a cooldown time | |||||
2020-06-23 | The long promised, WEAPON OVERLOAD skill | Jesusaves | 1 | -36/+36 | |
2020-06-23 | TMW2_OVERLOAD | Jesusaves | 3 | -7/+37 | |
2020-06-23 | Nilfheim is not that custom | Jesusaves | 2 | -14/+2 | |
2020-06-23 | Oh ops, sequence | Jesusaves | 1 | -15/+15 | |
2020-06-23 | [skip ci] Right now, it is possible to get 30/43 MSP | Jesusaves | 1 | -0/+1 | |
2020-06-23 | function dearLord for @Aeon - Or whoever beats him to it!! | Jesusaves | 1 | -1/+16 | |
2020-06-23 | Mining Union's Research Request Aurora Event | Jesusaves | 4 | -15/+91 | |
2020-06-23 | Typo | Jesusaves | 1 | -1/+1 | |
2020-06-23 | I'm considering removing Windwalk from the skill tree... | Jesusaves | 2 | -3/+11 | |
2020-06-23 | Include Elza | Jesusaves | 2 | -1/+2 | |
2020-06-23 | Merge branch 'enzosister' into 'master' | Jesusaves | 1 | -0/+52 | |
Xanthem: Created Enzo's Sister who forgets 3MSP skills See merge request TMW2/serverdata!33 | |||||
2020-06-23 | Xanthem: Created Enzo's Sister who forgets 3MSP skills | Christopher Chay | 1 | -0/+52 | |
2020-06-23 | Refund Lightning Bolt from players | Jesusaves | 3 | -3/+10 | |
2020-06-23 | Remove compatibility from Fire Arrow (Magic v1 artifact) | Jesusaves | 1 | -1/+0 | |
2020-06-23 | Sketch notes for the skills replacement | Jesusaves | 3 | -2/+22 | |
2020-06-23 | pipeline for new max skill id | Jesusaves | 0 | -0/+0 | |
2020-06-23 | Fix bugs after testing | Jesusaves | 1 | -9/+9 | |
2020-06-23 | Hercules prefer things done this way then, uh? | Jesusaves | 1 | -8/+1 | |
2020-06-23 | Fix a few tiny bugs | Jesusaves | 3 | -18/+18 | |
2020-06-23 | First sketch of areaharm() | Jesusaves | 3 | -11/+97 | |
2020-06-22 | 008-2 Party Dungeon Second Floor is now demonstrative of Dungeon tools | Jesusaves | 1 | -0/+44 | |
2020-06-22 | Introducing, the Function() object | Jesusaves | 1 | -2/+48 | |
When you walk over it (invisible), a function or event will be fired! | |||||
2020-06-22 | Introducing: The DynCollision object | Jesusaves | 2 | -0/+10 | |
2020-06-22 | New function: IronTrap() | Jesusaves | 1 | -0/+37 | |
It behaves similar to SteelTrap, but it always stun and deals absolute damage. Works on both players and monsters. | |||||
2020-06-22 | Move traps definition to npc/config | Jesusaves | 5 | -40/+48 | |
Make maps | |||||
2020-06-22 | Inar is GUILTY of the crime of TAX EVASION | Jesusaves | 1 | -0/+11 | |
2020-06-22 | SP Regen is now 3x less efficient | Jesusaves | 1 | -1/+1 | |
2020-06-22 | Fix a possible exploit on Phoenix Rebirth | Jesusaves | 1 | -1/+1 | |
2020-06-22 | The formula looks rotten. Oh well. TESTED. | Jesusaves | 1 | -1/+1 | |