Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-07-01 | Fix target | Jesusaves | 1 | -14/+14 | |
2020-07-01 | Placeholders | Jesusaves | 1 | -0/+285 | |
2020-07-01 | Ops! Levels were not working! | Jesusaves | 1 | -8/+15 | |
2020-07-01 | Mana EXP | Jesusaves | 1 | -1/+12 | |
2020-07-01 | Pipeline fix | Jesusaves | 1 | -1/+1 | |
2020-07-01 | WHAT ARE YOU DOING | Jesusaves | 1 | -0/+3 | |
2020-07-01 | Run pipelines with Colin skills | Jesusaves | 1 | -67/+71 | |
2020-07-01 | Sketches about splash range | Jesusaves | 1 | -13/+21 | |
2020-07-01 | It may sound silly, I know. | Jesusaves | 1 | -1/+1 | |
But MDEF ranges from -99 to +99, therefore, it must be on rule 5. | |||||
2020-07-01 | Aegis Shield will not be able to get weapon-exclusive bonuses, | Jesusaves | 2 | -0/+15 | |
but will have same rolls as weapons. Shields will also have 100% rolls for DEF, MDEF, MaxHP and MaxMP. (It'll actually be rounded up, so they'll go as: +4, +8, +12, +16, +20...) | |||||
2020-07-01 | [skip ci] We need some sleep2() for the brawlers skills | Jesusaves | 1 | -0/+13 | |
2020-07-01 | Correct Luca's Skills MP cost | Jesusaves | 2 | -79/+13 | |
2020-07-01 | Fixing critdmg will be a pain | Jesusaves | 1 | -6/+6 | |
so I won't | |||||
2020-07-01 | Placeholders for Malindou | Jesusaves | 3 | -33/+203 | |
2020-07-01 | Temporaly make the forgetful NPCs forget what they are for | Jesusaves | 3 | -0/+6 | |
2020-07-01 | New stats for Mr. Saves skills | Jesusaves | 1 | -38/+20 | |
2020-07-01 | Rewrite Mr. Saves Academy and make no magic fail message more specific | Jesusaves | 3 | -30/+85 | |
2020-07-01 | Disclaim pre-requisites | Jesusaves | 1 | -0/+2 | |
2020-07-01 | Redesign Luca interface | Jesusaves | 3 | -26/+75 | |
2020-07-01 | With this, Luca will not get his additionals skills. | Jesusaves | 1 | -1/+38 | |
But because he kept all skills he had, he is done :3 Only Trickmaster and Luca are ready from Magic v3.0 (pre-alpha) | |||||
2020-07-01 | Ben will need a rewrite to stop using mlearn() directly | Jesusaves | 2 | -0/+17 | |
2020-07-01 | Remove direct calls to mlearn() | Jesusaves | 3 | -118/+18 | |
2020-07-01 | Disable magic skill upgrades for v3.0 | Jesusaves | 1 | -1/+1 | |
2020-07-01 | Healing replacements, still broken because bonus HealPower is not checked | Jesusaves | 1 | -5/+8 | |
2020-07-01 | New function: rectharm() - allows rectangles | Jesusaves | 1 | -0/+27 | |
It will be useful for a Grand Cross skill of the sorts (where center deals 2x damage) | |||||
2020-07-01 | Some notes | Jesusaves | 2 | -4/+6 | |
2020-07-01 | Rewrite trickmaster, it doesn't needs to be so expensive | Jesusaves | 1 | -52/+15 | |
2020-07-01 | Add First Aid to Trickmaster (as well) | Jesusaves | 1 | -14/+22 | |
2020-07-01 | Healing gives Mana EXP | Jesusaves | 1 | -0/+3 | |
2020-06-30 | Beta2 Patch Level 8: Lowrodexfee Batkmod Summonfix Marketfix Critfix Attrfix ↵ | Jesusaves | 1 | -2/+33 | |
Deffix ASPDfix Lowers rodex fee, makes int affect base attack from wands, allow summon tweaking, allow tax collection, change crit def so level affects more than luck, priorize skills for ASPD < 300, fix Elemental table, prevent DEF/MDEF/CRIT overflows. PIPELINE ONLY | |||||
2020-06-29 | Filter_Hostile will now regard PVP restrictions | Jesusaves | 1 | -1/+10 | |
2020-06-29 | Skills are still not honoring PVP modifiers, but they now won't work outside PVP | Jesusaves | 1 | -0/+6 | |
2020-06-29 | Translation Update from Transifex | Jesusaves | 9 | -892/+4186 | |
2020-06-27 | Summoning skills will now also inflict a cast delay | Jesusaves | 1 | -0/+24 | |
It goes from 200ms to 500ms depending on how powerful the casting is | |||||
2020-06-27 | Summoning skill MP cost no longer scales with level | Jesusaves | 1 | -216/+18 | |
2020-06-27 | Make summoning skill levels more meaningful, HP bonus 2% -> 5% /lvl | Jesusaves | 1 | -1/+2 | |
2020-06-26 | No longer the case | Jesusaves | 1 | -2/+0 | |
2020-06-26 | Update Grimorium with info about major status ailments | Jesusaves | 1 | -10/+35 | |
2020-06-26 | Sacrificing the injuried mouboo will now give you 1 MSP | Jesusaves | 1 | -0/+2 | |
Ideally though, we should have Orum/Waric/whatever give you this MSP | |||||
2020-06-26 | Magnus Healing splash range: 4x4 at level 1, 5x5 at level 5, 6x6 at level 10 | Jesusaves | 1 | -1/+2 | |
2020-06-26 | Replace healing skills | Jesusaves | 5 | -25/+122 | |
2020-06-26 | Remove Mass Provoke from Mr. Saves | Jesusaves | 1 | -7/+1 | |
2020-06-26 | Drop MP Cost scaling from Mana Bomb | Jesusaves | 1 | -12/+1 | |
This will apply to all skills from now on | |||||
2020-06-26 | Mana Bomb and MP Regen can now be interrupted | Jesusaves | 1 | -1/+4 | |
2020-06-26 | Add again 4144's reserved effects | Jesusaves | 1 | -0/+29 | |
2020-06-26 | Remove Hercules Effects | Jesusaves | 1 | -1098/+1 | |
I understand they are linked to SIs, but I don't need them. I use FX_* constants | |||||
2020-06-26 | First attempt at cleaning our constants: Clear most of hercules NPC const ID | Jesusaves | 1 | -917/+0 | |
2020-06-26 | [skip ci] Prepare Armageddon and Fireball to maybe cause burning | Jesusaves | 1 | -5/+8 | |
2020-06-26 | [skip ci] Horizontal Slash will set @SCombo | Jesusaves | 1 | -0/+9 | |
Diagonal, Vertical, Stab and Grand Blast will check @skillTarget versus it If they differ, the combo is null and power will be 100% (normal attack) | |||||
2020-06-26 | [skip ci] This would be needed to make the combos to work | Jesusaves | 1 | -1/+6 | |
Horizontal, Diagonal, Vertical, Stab and then Grand Blast. This needs perfect sequencing, but we still have a problem: The skills can be used versus any target =/ |