Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2019-10-27 | Register Thanksgiving in annuals | Jesusaves | 1 | -0/+31 | |
2019-10-27 | You can now make Dwarven Sake (72 hours + 12 hours the batch) | Jesusaves | 4 | -2/+184 | |
Lower the supply from the barkeeper, sake is not a common item. Add more healing potions for barkeeper. Did I said that at 300 gp the Beer... ...he is actually one of the cheapest beer sellers ingame? NOOBS, YOU BUNCH OF NOOBS. | |||||
2019-10-27 | Make game easier for Lv 50+: Buff alcoholic beverages (up to 2x their effect) | Jesusaves | 1 | -5/+5 | |
2019-10-27 | Game Statistics are now on scoreboards | Jesusaves | 1 | -0/+25 | |
2019-10-24 | Fix a bug which is not really a bug because it defaults to IT_ETC, | Jesusaves | 1 | -1/+1 | |
blame Saulc and praise LawnCable | |||||
2019-10-21 | Eh, cheap way out of this dillema | Jesusaves | 1 | -1/+1 | |
2019-10-21 | Nerf | Jesusaves | 1 | -1/+1 | |
2019-10-21 | Safety | Jesusaves | 1 | -1/+2 | |
2019-10-21 | Baktar - require two items instead of only one. | Jesusaves | 1 | -13/+13 | |
There's seven items now, so ratio improved (33.33% complete to 28.57%) | |||||
2019-10-21 | Baktar now accepts more items | Jesusaves | 1 | -1/+5 | |
2019-10-21 | Baktar - No longer accept Daggers. Payment raised. | Jesusaves | 3 | -5/+17 | |
2019-10-21 | Kalboo and Kalspike adapted to new magic system. | Jesusaves | 4 | -85/+69 | |
Tweak some mana exp gain on some summons which were overestimated | |||||
2019-10-21 | Typo | Jesusaves | 1 | -1/+1 | |
2019-10-21 | Fairy Kingdom now uses new magic system (but still can't summon Pixies) | Jesusaves | 3 | -43/+36 | |
2019-10-21 | Kalwurf used a cooldown based on abizit; Now it uses the new magic system | Jesusaves | 3 | -43/+35 | |
2019-10-21 | halhiss now makes use of the new magical system | Jesusaves | 3 | -49/+42 | |
2019-10-21 | Fix bugs in some passive skills | Jesusaves | 1 | -3/+3 | |
2019-10-21 | Limerizer now uses new magic system | Jesusaves | 4 | -76/+35 | |
2019-10-21 | Clear overhead in Kalmurk | Jesusaves | 1 | -42/+0 | |
2019-10-21 | Rewrite Parum | Jesusaves | 3 | -34/+27 | |
2019-10-21 | Bug fixed serverside in commit 5172901 | Jesusaves | 1 | -1/+1 | |
2019-10-21 | There's a bug HERE | Jesusaves | 1 | -3/+3 | |
2019-10-21 | Rebalance Kalmurk cooldown - This is the new mana magic system of ML. | Jesusaves | 1 | -8/+8 | |
It works like regular magic, you can even change the skill level to employ! | |||||
2019-10-21 | Moar typos | Jesusaves | 2 | -2/+2 | |
2019-10-21 | Typos | Jesusaves | 2 | -1/+31 | |
2019-10-21 | Let's try a different approach with Kalmurk | Jesusaves | 4 | -0/+26 | |
2019-10-21 | Rewrite Zarkor skill | Jesusaves | 3 | -0/+46 | |
2019-10-21 | Allow crafting skill to open UCP so player can change their crafting options | Jesusaves | 1 | -0/+6 | |
2019-10-21 | Sorry, this skill was replaced with @toevent | Jesusaves | 3 | -6/+13 | |
2019-10-21 | Record more data | Jesusaves | 1 | -1/+1 | |
2019-10-21 | If you cannot use the skill, broadcast the error message on IRC | Jesusaves | 2 | -5/+13 | |
2019-10-21 | Hello world, this is a blank commit. How cool is that? | Jesusaves | 0 | -0/+0 | |
2019-10-20 | Begin rewriting script-based magic system | Jesusaves | 2 | -0/+17 | |
2019-10-20 | getguildpostitle was fixed so use it instead (thanks gumi) | Jesusaves | 2 | -3/+6 | |
2019-10-19 | Revert "Reversable commit" | Jesusaves | 1 | -178/+178 | |
This reverts commit 08fc5b2e4bb169e6e9750df8efcd664673ac2b1d. | |||||
2019-10-19 | It's now possible to know how much EXP you're paying to your guild. | Jesusaves | 1 | -2/+9 | |
2019-10-19 | Safeguard from having, eg. +0 Agi - that makes NO SENSE | Jesusaves | 1 | -1/+1 | |
2019-10-19 | Defensive items now only get 25% of the max bonuses values. | Jesusaves | 1 | -1/+11 | |
This should allow me now to finish craft recipes | |||||
2019-10-18 | You know, 110 is the official since quite long ago | Jesusaves | 1 | -1/+1 | |
2019-10-18 | Rename char-server from Hercules to Moubootaur Legends | Jesusaves | 1 | -1/+1 | |
2019-10-18 | Make Monster King more interesting | Jesusaves | 2 | -0/+29 | |
2019-10-17 | Anti-flood protection to #world - Note: ADMs bypass it | Jesusaves | 1 | -0/+1 | |
2019-10-17 | Professor - report estimation of AFKing time | Jesusaves | 1 | -1/+3 | |
2019-10-17 | Nerfed | Jesusaves | 1 | -1/+1 | |
2019-10-17 | Okay I agree with Saulc now this might need a nerf | Jesusaves | 1 | -12/+13 | |
2019-10-17 | safeguards | Jesusaves | 2 | -3/+16 | |
2019-10-17 | BUGr10.2_191017 | Jesusaves | 3 | -11/+7 | |
2019-10-17 | Patch | Jesusaves | 1 | -0/+4 | |
2019-10-17 | Missing line | Jesusaves | 1 | -2/+3 | |
2019-10-17 | AFK Gameplay: Tulimshar School: The skill may level up until Lv 4 (takes 4 ↵ | Jesusaves | 1 | -3/+39 | |
months) Max AFK time is one hour. It takes 37.5 days, that is, skill level 3. Note: Skill Lv 5~10 reserved for AFK Set, which you have to grind, but may send Homunculus on missions + use Monster Points to get reagents. You do NOT get Monster Points for AFK'ing! Also, "1 month" means 30 days non-stop AFK'ing, without being bothered by restriction; It is harder than it looks and it yields less EXP than active fighting in an overall. If we have an issue in the future where players only play in another server while they AFK-exp (I mean, they could be BOTTIN) I may reduce EXP yield for prolonged AFK times. |