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2018-06-09Defeating Yeti King yields to winner a Karma pointJesusaves1-0/+1
2018-06-09Now that bugs are fixed, make mapsJesusaves6-7/+16
2018-06-09Eh, bugs? FIX THEMJesusaves1-2/+8
2018-06-09TabulationJesusaves1-2/+2
2018-06-08Add paper bag, probably stat will change when it will be add in gameSaulc1-0/+16
2018-06-08Somebody please tell me why skeltons are so overratedJesusaves1-7/+7
2018-06-08Add regular skeleton id 1137Saulc1-0/+54
2018-06-08Tell Celestia that @YetiKing_Challenger starts at zero, to prevent carryoverJesusaves1-0/+1
2018-06-08Introduce @YetiKing_Challenger. Only those lvl 35+ who join the quest byJesusaves3-6/+8
challenging the Yeti King will have that flag and be able to: * Challenge the Yeti King on the very end * Have higher chances of better rewards at end, or get more xp/gp.
2018-06-08Add a fix so being warped automatically inserts you on the quest.Jesusaves1-0/+1
To challenge Yeti King, you must be level 35. Otherwise, level 20 will do.
2018-06-0810 secs might be a tad too much. Only 5 seconds will work better at soren-2Jesusaves1-2/+2
2018-06-08Modify soren-2 spawn/item cycles to consider nº of players around.Jesusaves1-2/+3
Each player gives you 10 extra seconds to deal with mobs.
2018-06-08Give players 5 minutes to defeat Yeti King.Jesusaves1-5/+14
Before, we didn't even got close to defeat it... Now it's a little better.
2018-06-08During playtest we took exactly 5 minutes.Jesusaves1-3/+3
Therefore, increase time range in 30 seconds (both min and max)
2018-06-08Change soren spawn amount rules, to take nº of players around in account.Jesusaves1-3/+3
It starts with higher numbers, but end with lower numbers.
2018-06-08Make Yeti spawn less frequent on Soren's Village. Add Red Slimes to the party.Jesusaves1-6/+12
2018-06-08Increase distance for Soren Singularities in one tile.Jesusaves1-4/+4
This allows players to move A LITTLE. They still need to be very close to it.
2018-06-08To accompain all recent changes involving slimes (including damage cap),Jesusaves1-2/+2
reduce Lava and Red slimes populations on 011-1
2018-06-08Decreast normal mob spawn on soren-2 to 40% and increase normal drop to 20%Jesusaves1-4/+4
2018-06-08Limit yetis on soren-2 to rare mob situation only.Jesusaves1-0/+2
2018-06-08Now there'll be effectively less mobs at Soren's HouseJesusaves1-1/+1
2018-06-08Decrease a little the mobs spawn on soren-2.Jesusaves2-1/+5
Previously it was 1~3, with same chances to 1, 2 and 3. Now it still is 2~3, but odds of 1,3 are lower and odds of 2 are higher.
2018-06-08Allow some other mobs to ChangeChase, because that nearly killed SaulcJesusaves1-2/+14
2018-06-08Make MapsJesusaves4-2/+4
2018-06-08New @w commands: Soren was deleted, Saulc and Work were addedJesusaves1-1/+2
2018-06-08Fixing Make MapsJesusaves2-2/+4
2018-06-08Very bad indeedJesusaves1-0/+1
2018-06-08I wrote a bad script, *cries*Jesusaves2-2/+2
2018-06-08Seriously that? I don't want to block @aliveJesusaves1-1/+1
2018-06-08Die bugsJesusaves1-2/+2
2018-06-08Remove a bad debug markerJesusaves1-2/+0
2018-06-08Everything which was missing on Celestia QuestJesusaves11-12/+213
2018-06-08Make MapsJesusaves7-57/+120
2018-06-08Change a little the auto drop scriptsJesusaves2-1/+3
2018-06-08Debug for me. I need to go, but this debug will allow me to resume where I left.Jesusaves1-0/+2
Next and last stage is the Final Showdown! A new map is required.
2018-06-08Warning sounds before @kickJesusaves1-0/+2
2018-06-08Missing ViewRangeJesusaves1-1/+1
2018-06-08Rewrite Soren's Core LogicJesusaves1-28/+32
2018-06-08Last edit to soren-2 before I rewrite core loopJesusaves1-3/+8
2018-06-08Optimizations, raise drastically SN_SHARPSHOOTER mana costJesusaves2-11/+11
2018-06-08SafeguardsJesusaves1-1/+7
2018-06-08Hide the summon circle when monsters are spawn at Soren's House.Jesusaves1-1/+4
Ready for testing!
2018-06-08Soren's House Logic.Jesusaves5-2/+193
2018-06-08Tweak Aeros zone, and add all that to 001-1.Jesusaves3-3/+7
The following are under Aeros Zone: 001-1 001-2 001-3 001-3-1 001-4 001-5
2018-06-08Yellow slimes on woodland minesJesusaves1-0/+1
2018-06-08All MMO areas will get rid of the player on logout.Jesusaves1-0/+1
Meaning, you can't use these areas as a permanent grinding area.
2018-06-08Correct penalty. Ah, it's a temporary variable, but I have a fix for that.Jesusaves1-3/+3
2018-06-08EXP reward after successful disarm, penalty when trying to disarm same again.Jesusaves1-0/+13
Meaning, if you move, you'll have a penalty if you try again.
2018-06-08Just commentsJesusaves1-2/+2
2018-06-08Crazyfefe's cave should honor $@GM_OVERRIDE flagJesusaves1-6/+7