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2018-08-31During summer 2018, you get 20% more gold and experience for your deeds.Jesusaves1-3/+6
2018-08-31Forging System review, blame @demure for this oneJesusaves4-6/+10
2018-08-31Ched's reward. Minor tweak to Jhedia.Jesusaves3-3/+47
2018-08-31Register item dbJesusaves1-0/+100
2018-08-31Extra Job Level tooJesusaves1-3/+2
2018-08-31Zitoni now is like the other stat reset NPCsJesusaves1-2/+2
2018-08-31Give full 2 minutes to kill each rato (instead of 1m40s)Jesusaves1-1/+1
Player must walk to the Ratto and that's sometimes slow. The Rusty Knife isn't the best weapon either
2018-08-31Reduce Coal sell priceJesusaves1-2/+2
2018-08-31Seems like last text editor messed some stuff...Jesusaves1-1/+1
2018-08-30No penalty on 002-2Jesusaves1-0/+1
2018-08-30100 points to Pookie for his quest (standard amount)Jesusaves1-1/+1
2018-08-30Alvasus Quest, Originals by @Pookie , modified by Jesusalva to his likingJesusaves5-108/+300
2018-08-30bug slayer + 4 level -150gSaulc1-4/+4
short gladius + 7 level -100g
2018-08-30Scythe for level 25, player level 20 have wooden sword. Saulc1-6/+6
kanoab level 60 +3 str, black mamba and troll arent for level 30. MiereCleaver stat reduced
2018-08-29Rare drop to Moggun.Jesusaves2-8/+8
I am using a linear +25 dmg each 5 level on 1hand weapons, So it should have 200 damage, alright.
2018-08-29Finish Celestia Tea Quest.Jesusaves1-5/+9
You can heal full MP every 3 minutes or get 1~3 Tea every 2 hours.
2018-08-29Sanitize Celestia's EXPJesusaves1-1/+1
2018-08-29[skip ci] Fix broken stuff reported by `Make Wiki` commandJesusaves1-2/+0
2018-08-29Placeholder stuff. Well, better than previous placeholder.Jesusaves1-27/+21
Let's see how players accept this stuff about subclass, players still too weak
2018-08-29This should fix the fake bug report on Great Hunter QuestJesusaves1-2/+5
2018-08-29Merge branch 'revert-5f62243a' into 'master'Saulc4-75/+183
Revert "Merge branch 'master' into 'master'" See merge request TMW2/serverdata!16
2018-08-29Revert "Merge branch 'master' into 'master'"Saulc4-75/+183
This reverts commit 5f62243a1da032521de53876005112d5e6e36a19
2018-08-29Merge branch 'master' into 'master'Saulc4-183/+75
# Conflicts: # db/quest_db.conf # npc/004-1/_import.txt # npc/007-1/_import.txt # npc/007-1/tycoon.txt
2018-08-29Add Old snake, A version less powerfull of a regular snake, not much of them ↵Saulc1-0/+47
will be available in game, it's mainly added to help low level to kill some snake early.
2018-08-29fix Monocle, required jesus helpSaulc1-4/+1
2018-08-29fix, amethyst = dex emerald = luckSaulc1-6/+15
2018-08-29more defence for chainmailSaulc1-1/+1
2018-08-29Alpha Mouboo hat now have statsSaulc1-4/+9
2018-08-29Pinkie -600 hp, asked by playersSaulc1-1/+1
2018-08-29Forest shroom hat + 1 force + 5 lvl requiredSaulc1-2/+2
2018-08-28level required of chainmail raise to 60Saulc1-1/+1
2018-08-28Priest SketchJesusaves2-0/+256
2018-08-28Use stats to make monsters stronger, not level.Jesusaves1-3/+3
A level 90 mob is meant for level 90 players. If you are 70, you are meant to be oblitered by that, and it's not what this monster can do.
2018-08-28Tweaks (based on x.diff)Jesusaves1-3/+3
2018-08-28"Fix" green slime %%WJesusaves1-6/+5
2018-08-28Chainmail is a heavy armor and therefore, causes 1% move speed reduction.Jesusaves1-0/+3
It's the exchange you must do for really high values of defense
2018-08-28Requested shop at LoF VillageJesusaves2-0/+35
2018-08-28Fix bad npc spriteJesusaves1-1/+1
2018-08-28Jacko have now a rare drop :bSaulc1-0/+2
2018-08-28new stats for sailors shirtSaulc1-2/+2
2018-08-28fixSaulc1-1/+3
2018-08-28Fishing rod weightSaulc1-1/+1
2018-08-28update Celestia.txt she ask for more Acorn and more Chocolate bar but give ↵Saulc1-9/+9
more exp.
2018-08-28Reduce chocolate slime dropSaulc1-5/+5
2018-08-28Duck give now more expSaulc1-4/+2
2018-08-27Add cat ears in db 3013Saulc1-0/+17
2018-08-27Max Level to 71 :bJesusaves1-3/+2
2018-08-27Correct constantsJesusaves1-4/+4
2018-08-27Update Server Updates descriptions and clean up some stuff.Jesusaves1-9/+6
2018-08-27Make Mana Stone requeriments more flexible and more obscure.Jesusaves3-9/+46
Values are exactly the same as before, but we can now have some special, massive, hardcoded, risky events betting the Mana Fragments on it. Winning the event means easier to get magic: Less int required, for example. Losing the event means the opposite. Isn't cool how many cool things we can do?