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2018-03-08Add Mouboo missing id 1023, and also make some fixSaulc1-23/+68
2018-03-08Update monster dropsSaulc1-130/+133
2018-03-08Fix all newlines, we should use UNIX endline, not Windows, DOS or Mac.jesusalva4-923/+923
2018-03-08Fix Ishi's newlines.jesusalva1-213/+213
note : the rare item system is not reading properly from @Rares$ array, no idea how to fix that!
2018-03-08Include Aindan and a (somewhat bugged) Ishijesusalva3-0/+304
2018-03-08Update rudolf slime . house maggot and moonshrromSaulc1-12/+13
2018-03-08Update Alpha MoubooSaulc1-20/+18
2018-03-07Simplifyjesusalva1-2/+2
2018-03-07Make maps for testing purposesjesusalva9-4/+19
2018-03-07remove old desert id 825 tablet by demonic earth powderSaulc1-5/+5
2018-03-07Add desert tabletteSaulc1-0/+14
2018-03-07test powder 808 became Sulfur PowderSaulc1-5/+5
2018-03-07Add 836 Pile Of AshSaulc1-0/+18
2018-03-07Fix Iron Powder statsSaulc1-2/+2
2018-03-07You can talk to Neko as a GM to see current mob points.jesusalva0-0/+0
Remember to '@set MPQUEST 1' before! Works, fully tested. Now we only need Aidan and Ishi, @Crazyfefe - and mob points are ready for travel.
2018-03-07This introduces the core engine for mob points.jesusalva3-84/+28
Yes, it works for all mobs. Yes, it is far better than how TMW did. No, this is not flexible. Monster Level == Mob Points to get.
2018-03-07Fix Dan's questjesusalva1-2/+2
2018-03-07Candor Nurse won't offer healing for someone healthyjesusalva1-1/+1
2018-03-07If you're under 90% of HP, Candor Nurse will be professional.jesusalva1-1/+2
Otherwise she asks for candies.
2018-03-07Fix Candor's Nurse. (It was crawling with bugs)jesusalva1-39/+46
2018-03-05Saulc and Crazyfefe broke Server Data, so fix itjesusalva1-8/+8
2018-03-05Merge branch 'master' of gitlab.com:TMW2/serverdatajesusalva7-4/+839
2018-03-06Fix some candor bugSaulc1-1/+1
2018-03-06add creased bootsSaulc1-0/+27
2018-03-06add 18 new monsters bif'sSaulc3-1/+805
2018-03-06fix toothnecklaceSaulc3-2/+6
2018-03-05Debug printjesusalva1-1/+4
2018-03-05random commit description, internal thingsjesusalva2-3/+1
2018-03-05Last attempt at Nard, I hopejesusalva1-3/+3
2018-03-05Include Event Gift Boxes (for randomized rares or coins) (depend on event ↵jesusalva1-0/+142
size) (admin only)
2018-03-05Fix typo, and grant @unjail to GM (but not @unban)jesusalva3-3/+4
2018-03-05Missing grants for GMjesusalva1-1/+1
2018-03-05Move stuff around for the sake of itjesusalva1-2/+2
2018-03-04fix serf hat statsSaulc1-7/+7
2018-03-04 fix leather shirtSaulc1-8/+8
2018-03-04Tweakjesusalva1-1/+1
2018-03-04Fix infinite item errorjesusalva2-0/+6
2018-03-04Definitive fix of fishing.txt - it should be working as planned, @Crazyfefejesusalva1-11/+20
This includes rare fish, common fish, and the TODO's RNGs
2018-03-04"fix" fishing. It should work, just not like it is supposed to.jesusalva1-1/+4
2018-03-04Luca will give a basic skill to GMs at level 40 :D :w_:jesusalva2-14/+20
2018-03-04Use setcells to "fix" the coliseum, making it smaller. Still needs remapping.jesusalva1-0/+6
2018-03-04Basic support to expand and shrink Aeros. We need a GM admin NPC...jesusalva1-0/+14
2018-03-04Include a more effective emergency exit for 000-1 Drasil Islandjesusalva2-0/+18
2018-03-04Give extra job level bonuses, and also "fix" HP/SP tables (make mirror + ↵jesusalva2-201/+24
level 160)
2018-03-04Try to prevent people from getting struck at 000-1jesusalva1-0/+1
2018-03-04Raise maximum level to 40 and maximum job level to 15 (no effect for 10+ job ↵jesusalva1-3/+3
lvls)
2018-03-04With this, Dan quest is done, but Saulc still needs to add itemsjesusalva1-1/+69
2018-03-04Rework a little the spawn code. Still looks ugly.jesusalva1-4/+21
2018-03-04Add mobs to instanced maps + misc fixesjesusalva7-104/+43
2018-03-03Add a bug on _mobs (002-1) by creating an override filejesusalva2-0/+7