Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-10-15 | Fix bugs on TMW2_STUDY before I release it by "accident" | Jesusaves | 1 | -2/+5 | |
2020-10-15 | I hope it works. | Jesusaves | 1 | -1/+1 | |
2020-10-14 | Allow a secondary condition | Jesusaves | 1 | -2/+2 | |
2020-10-14 | This is probably the "proper" fix. I hope. | Jesusaves | 1 | -1/+1 | |
2020-10-14 | Revert "Golden Warlord Plate has over 23 chars so it must use deference on ↵ | Jesusaves | 1 | -1/+1 | |
recipe book" That would not fix the bug. This reverts commit 6d66bd0858428ae3297464458febcc8f28dd8407. | |||||
2020-10-14 | Golden Warlord Plate has over 23 chars so it must use deference on recipe book | Jesusaves | 1 | -1/+1 | |
2020-10-14 | Reduce exploitable surface (AFKing bugs) | Jesusaves | 2 | -3/+3 | |
2020-10-13 | Allow Aurora Events to happen during Thanksgiving. | Jesusaves | 1 | -1/+5 | |
They'll still be cancelled for Christmas | |||||
2020-10-13 | ... | Jesusaves | 1 | -1/+1 | |
2020-10-13 | Tolchi : Check for the impossible | Jesusaves | 1 | -0/+7 | |
2020-10-13 | Change #FIRST_TIME bonus rule on Tolchi | Jesusaves | 1 | -1/+2 | |
2020-10-13 | Consider item level on the malus formula as well | Jesusaves | 1 | -1/+2 | |
2020-10-13 | I don't trust gumi's code | Jesusaves | 1 | -0/+4 | |
2020-10-13 | Safety | Jesusaves | 1 | -0/+1 | |
2020-10-13 | Regnum Blessing - Now it gives 3x more experience, instead of 2x. | Jesusaves | 2 | -3/+3 | |
And this stacks with all other exp bonuses as well :> | |||||
2020-10-13 | Fix typo | Jesusaves | 1 | -1/+1 | |
2020-10-13 | Fix bad Debug message | Jesusaves | 1 | -1/+1 | |
2020-10-13 | Tolchi - Report the item name for double-safety | Jesusaves | 1 | -0/+1 | |
2020-10-12 | Boost Holy Light splash damage in 50% | Jesusaves | 1 | -1/+1 | |
Previously, it would cause 15% + 2.5%/lvl at splash, while Napalm Beat would be causing 40% + 5%/lvl. Now it causes 30% + 5%/lvl. | |||||
2020-10-12 | Fix a "typo" | Jesusaves | 1 | -1/+1 | |
2020-10-12 | Town actions should be unique-per-town, not unique-per-player. | Jesusaves | 1 | -6/+7 | |
i.e. If you control multiple towns, actions should not merge togheter in a meatball. | |||||
2020-10-12 | Town actions: One action every 4 hours, maximum 6 actions every day. | Jesusaves | 1 | -0/+13 | |
Actions are only used on investments and tax control. Paperwork, exiling, changing policies etc takes no actions. | |||||
2020-10-12 | New tax raising policy | Jesusaves | 1 | -3/+5 | |
2020-10-12 | New sale tax policy. Comments on Enrique | Jesusaves | 2 | -2/+5 | |
2020-10-09 | Discord Booster Necklace. | Jesusaves | 5 | -2/+52 | |
Also, fix typos reported by YuckFou. | |||||
2020-10-08 | Translation update | Jesusaves | 9 | -1294/+2455 | |
2020-10-07 | Annoying ^^ | Jesusaves | 2 | -1/+5 | |
2020-10-07 | Update details of the minimum 15 reputation for automatic re-enroll | Jesusaves | 1 | -0/+2 | |
2020-10-07 | Fix typos | Jesusaves | 1 | -1/+1 | |
2020-10-07 | Auto reelection will now only happen if town reputation is of at least 15 | Jesusaves | 1 | -7/+7 | |
2020-10-07 | Junior typo. NOOB TYPO, HOW IT WENT UNNOTICED FOR SO LONG????????? | Jesusaves | 1 | -1/+1 | |
Thanks YuckFou. | |||||
2020-10-07 | Fix typo | Jesusaves | 1 | -1/+1 | |
2020-10-07 | Fix typo | Jesusaves | 1 | -1/+1 | |
2020-10-06 | Bump to splash damage general nerf | Jesusaves | 1 | -1/+1 | |
2020-10-05 | Remove "Normal" mode in Candor Battle. | Jesusaves | 1 | -1/+0 | |
Even if "Hard" is not so hard :p | |||||
2020-10-04 | Reduce a bit the waste of CPU on Political System: | Jesusaves | 1 | -3/+6 | |
Comment a few expensive functions being used by Candor and Frostia. | |||||
2020-10-04 | Register Candor as a town (But no townhall) | Jesusaves | 3 | -1/+26 | |
2020-10-01 | Monster stats assigned; But 100+ autogen is not very reliable, tbh >.<r12.5_20201001 | Jesusaves | 1 | -26/+36 | |
Expect changes for next release. | |||||
2020-09-30 | Ancient Cave - Pinkie Domains in Fortress Island | Jesusaves | 17 | -44/+130 | |
2020-09-25 | Update 2020 event rankings | Jesusaves | 1 | -5/+10 | |
2020-09-21 | Fix Aurora Event #9 | Jesusaves | 1 | -1/+1 | |
2020-09-17 | Experiment for Pinkies | Jesusaves | 3 | -0/+65 | |
2020-09-14 | [skip ci] magic notes | Jesusaves | 1 | -6/+15 | |
2020-09-14 | Validate batch crafting - We made the code unstable anyway | Jesusaves | 1 | -1/+7 | |
2020-09-14 | Alchemy Table: Now you should be able to brew multiple instances at once! | Jesusaves | 3 | -4/+42 | |
However, this is expensive. Sponsors, who pay for hardware, can brew up to 25x at once. Everyone else like me, who lives with other ppl money, will be capped to 10x at once. I think 10 will be plenty without putting too much burden on the server. | |||||
2020-09-13 | Fortress Island warp was missing | Jesusaves | 1 | -1/+2 | |
2020-09-13 | Same for defeat message. This is Duck Elder Quest - Pirate Invasion release | Jesusaves | 1 | -1/+3 | |
2020-09-13 | In case the player misses the success message | Jesusaves | 1 | -1/+3 | |
2020-09-13 | Release Duck Elder quest, remove some insanities on it | Jesusaves | 1 | -14/+26 | |
But it should not be using summon() :-( @dangerDuck we could use monster+CANNOT_ATTACK for "citizens" if you wanna prevent AOE And if any of these citizens die, you instantly lose for betrayal. Example :p | |||||
2020-09-13 | Fix HP bug on summoning | Jesusaves | 1 | -3/+3 | |