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2018-12-20Minor rewrite. You have a cap of 25 minutes, and you get exp if you finish ↵Jesusaves2-6/+7
the dungeon
2018-12-20Fix moar bugsJesusaves2-3/+4
2018-12-20Fix a **CRITICAL** mob overflow on Heroes Hold Main DungeonJesusaves1-91/+91
2018-12-20[skip ci]Jesusaves1-1/+1
2018-12-20Alright alright, you win, you winJesusaves2-3/+3
2018-12-20Heroes Hold Boss'es implemented successfully!!!!Jesusaves1-3/+48
2018-12-20Restat Frostia King for use as BOSSJesusaves1-0/+66
2018-12-20Remove outdated featureJesusaves1-11/+0
2018-12-20It never thinks the exp table is good.....Jesusaves1-1/+1
2018-12-20Empty Box can be purchased, and buy/sell prices were mildly adjusted.Jesusaves4-11/+21
2018-12-20[skip ci] silly bugs %%eJesusaves1-3/+3
2018-12-20Empty box core logic/mechanic. Still Unobtanium.Jesusaves3-2/+59
2018-12-20Correct jexp tableJesusaves1-1/+1
2018-12-20Give light to 10 more Job Levels. (You can now have +6 on every stat)Jesusaves1-2/+2
2018-12-20Knock-off some exp from levels 39, 49 and 59 to make the experience table ↵Jesusaves1-2/+2
more linear. I hate touching the exp table, but these steps give me headaches while writing exp tables
2018-12-20This exp increase is out-of-place. Reduce to a more feasible number.Jesusaves1-1/+1
2018-12-20Remove Iron Shovel from Aeros shopJesusaves1-3/+0
2018-12-20Give more money to Dimond.Jesusaves1-1/+2
2018-12-20Heroes Hold Vault, and to bed I goJesusaves2-0/+59
2018-12-20[skip ci] :facepalm: %%dJesusaves4-4/+4
2018-12-20Without this line of code, HH Exchangers won't work.Jesusaves4-0/+4
Now, I only need to remove “victory upon turns run out”, and add the boss. The boss must also change room at least every server restart. Otherwise, they might try to cheat source code and that's no fun :< Important @Jesusalva you must remember that instances restart. HH Mobs must too.
2018-12-20Fill the Heroes Hold with rares.Jesusaves7-38/+46
I don't really think it is worth doing, but I'm not a hardcore player %%a
2018-12-20Minimal version of exchangers (WIP)Jesusaves6-1/+209
2018-12-20Heroes Hold Groups. I assume that was @pyndragon intention, but if not, we canJesusaves2-4/+11
modify accordingly.
2018-12-20Accept 018-2-4 submissionJesusaves8-31/+46
2018-12-20Cosmetic changesJesusaves2-13/+18
2018-12-20Fix a bug on mob respawnJesusaves1-91/+91
2018-12-20[skip ci] lower sightly hero coins drop rate for mob level.Jesusaves1-92/+93
2018-12-20Refactor hero coins drop chances. Beware, very high values added.Jesusaves2-74/+77
2018-12-20Regenerate again the death events, this time, with reward drops enabledJesusaves1-109/+198
Maybe 1 order of magnitude is too much. I'll change to half magnitude order.
2018-12-20Register new Python formula, fix an error on Aeros Event MasterJesusaves2-7/+8
2018-12-20Currently, only withdraw conditions are implemented at HHJesusaves2-1/+11
2018-12-20Heroes Hold Information Menu.Jesusaves2-2/+31
2018-12-20Try yet another different logic for Heroes Hold.Jesusaves1-7/+9
(by the way, HH CTRL 01 only ran on 018-2-2 instances... that was the problem)
2018-12-20[skip ci] Better labels for warpsJesusaves1-6/+11
2018-12-20Try a different logic for Heroes Hold mob spawnJesusaves1-61/+55
2018-12-19[skip ci] it failsJesusaves1-0/+8
2018-12-19[skip ci] Nard Candor Instance is interferingJesusaves1-0/+8
2018-12-19[skip] Novice, Advanced and Master works fine. Intermediary and Expert doesn't.Jesusaves1-0/+1
2018-12-19[skip ci] fix instance id bugs on HHJesusaves1-2/+2
2018-12-19[skip ci] manual try to fix HHJesusaves1-6/+8
2018-12-19Attempt at bug fixJesusaves1-1/+1
2018-12-19Backsword :white_check_mark:Jesusaves1-9/+5
2018-12-19Butcher Knife Quest addedJesusaves2-0/+47
2018-12-19Reduce guild price to 50.000 GPJesusaves1-1/+1
2018-12-19*Hide the Bronze Gladius under the rug*Jesusaves3-14/+31
2018-12-19Add the three new swords to forge, I'll think on something meanwhile.Jesusaves1-0/+9
2018-12-19Fix broken stuffJesusaves3-3/+3
2018-12-19Translation UpdatesJesusaves14-580/+6109
2018-12-19Spec 1 hand swords for future usage. Average hits for same-level mobs: 20~25.Jesusaves1-17/+16
Monster HP progression was reduced due lack of weapons, and because that, they can't raise as much as one would like. But that's Saulc's problem u.u