Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-04-25 | Spellcheck + Set cooldown unless started by an Admin. | Jesusaves | 1 | -2/+4 | |
I am an Admin at localhost + test server, so it'll never be set during testings. | |||||
2020-04-25 | Bugfixes from testing. | Jesusaves | 2 | -2/+2 | |
NOTE: Quest is assigned, but cooldown isn't set. So any member walking on Kamelot Gate will reset quest. | |||||
2020-04-25 | Access to 042-1 Weapons Room conditional established. | Jesusaves | 2 | -1/+19 | |
2020-04-25 | King Arthur the Micksha: Dialogs sketched successfully. | Jesusaves | 1 | -1/+28 | |
2020-04-25 | Begin on Arthur's dialogs | Jesusaves | 1 | -7/+67 | |
2020-04-25 | Handle quest end by cooldown expired in Main Gate | Jesusaves | 1 | -5/+17 | |
2020-04-25 | Initial sketch of King Arthur the Micksha | Jesusaves | 3 | -1/+48 | |
2020-04-25 | This fixes the long standing bug where events did not end properly. | Jesusaves | 2 | -1/+6 | |
2020-04-24 | King Arthur now is locked to Guild Master and Guild Vice Leaders. | Jesusaves | 2 | -2/+11 | |
Normal members will be warned. | |||||
2020-04-24 | This improve a TINY BIT the guild house code, but it is still bad | Jesusaves | 1 | -2/+1 | |
2020-04-24 | Guild Dungeon instance coding is much sturdier than Guild House | Jesusaves | 1 | -16/+16 | |
2020-04-24 | Prototype code | Jesusaves | 1 | -1/+44 | |
2020-04-24 | Classical bug | Jesusaves | 1 | -2/+2 | |
2020-04-24 | LoF Bot Quest for @Cordo | Jesusaves | 4 | -4/+81 | |
As promised. The coin can also be obtained by farming, if player sells it. | |||||
2020-04-24 | Not critical bug | Jesusaves | 1 | -3/+0 | |
2020-04-24 | Actually a critical bug | Jesusaves | 1 | -1/+2 | |
2020-04-24 | Testing required | Jesusaves | 1 | -0/+2 | |
2020-04-24 | King Arthur the Micksha | Jesusaves | 2 | -0/+26 | |
2020-04-24 | Allow LockPicking minigame to be called without thief skill check. | Jesusaves | 1 | -2/+3 | |
This will be useful for Kamelot | |||||
2020-04-24 | Add several vaults to LoF Village, with varying difficulties. | Jesusaves | 9 | -1/+85 | |
This is required by Kamelot | |||||
2020-04-24 | Register NPC_VAULT so I can add vaults anywhere | Jesusaves | 1 | -0/+1 | |
2020-04-24 | Rewrite vault lockpicking to be centralized | Jesusaves | 3 | -50/+37 | |
2020-04-24 | [skip ci] Fix object placement | Jesusaves | 1 | -1/+1 | |
2020-04-24 | Mapflags and sketch of variable scope | Jesusaves | 4 | -0/+55 | |
2020-04-24 | Make some monsters drop [LoF Coin] | Jesusaves | 1 | -0/+6 | |
Black Mamba excluded (to keep drop list size reasonable) | |||||
2020-04-24 | Preparatives from client-data, but now server-sided | Jesusaves | 5 | -3/+26 | |
2020-04-24 | Kamelot Map Build | Jesusaves | 39 | -24/+156 | |
2020-04-23 | Resync Job Database accross jobs so all are like Human | Jesusaves | 1 | -25/+31 | |
Except savior, which punches at light speed | |||||
2020-04-23 | Correct Easter Soul Menhir behavior | Jesusaves | 1 | -1/+2 | |
2020-04-23 | Instead of making Tulimshar Officer quest easier, make it better. | Jesusaves | 1 | -1/+2 | |
Which is TMW2 style of doing things. | |||||
2020-04-23 | Ops, mistook var 17 with var 18 %%P | Jesusaves | 1 | -2/+2 | |
2020-04-23 | Loading order: Use callfunc instead | Jesusaves | 1 | -2/+2 | |
2020-04-23 | Day/Night Cycle change hack: Heal players and buff their HP in 10% for 30s | Jesusaves | 1 | -0/+8 | |
This will compensate them for a while, hopefully. Bonus stack with Sacred Health Potion. | |||||
2020-04-23 | Squashed update from jesusalva/infinity | Jesusaves | 1 | -50/+131 | |
2020-04-23 | Proposed solution doesn't works (fix code typos) | Jesusaves | 1 | -7/+13 | |
2020-04-22 | Extra debug code | Jesusaves | 1 | -1/+127 | |
2020-04-22 | Add refine ATK bonus on swords (35xx domain) | Jesusaves | 1 | -1/+76 | |
More as a Template, I want more than a passive bonus | |||||
2020-04-22 | Better for scalability but not so great for overall balance | Jesusaves | 2 | -5/+4 | |
*needs more ATK again* | |||||
2020-04-19 | Update Tamiloc scripts | Jesusaves | 2 | -3/+3 | |
2020-04-19 | Fishing: Gain 5 Job EXP if you miss the fish. | Jesusaves | 1 | -1/+2 | |
Gain 5~14 job exp if you succeed. | |||||
2020-04-18 | Fix name overlap (Savior race vs Nahrec's Savior label) | Jesusaves | 1 | -3/+3 | |
2020-04-18 | Redy bonus was mixed >.> | Jesusaves | 1 | -2/+2 | |
2020-04-18 | Nerf a bit Orc extra weight bonus | Jesusaves | 1 | -1/+1 | |
2020-04-18 | Savior Class can brawl faster than other classes, but other ASPD is the same. | Jesusaves | 1 | -1/+1 | |
2020-04-18 | At any rate - this is more than enough to allow me to ignore job_db2 for a while | Jesusaves | 1 | -20/+20 | |
2020-04-18 | Increase job level table to 110~120 levels for when I expand max level again | Jesusaves | 1 | -18/+18 | |
2020-04-18 | Give a penalty - a slow start - to Savior | Jesusaves | 1 | -2/+2 | |
2020-04-18 | Increase Max Job Level to 100 | Jesusaves | 1 | -2/+2 | |
2020-04-18 | Job DB 2 Table now works. | Jesusaves | 1 | -17/+17 | |
2020-04-18 | Theoretical Redesign. | Jesusaves | 1 | -12/+22 | |
All reborn classes have a small buff at their strong points, not a mere redistribution. The higher the rebirth requeriment, the earlier this buff is applied. Savior Class outclasses logic, and have constant job updates. |