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2019-01-06Adjust chests, some of Saulc liking along my own.Jesusaves8-19/+19
2019-01-06Readjust several minor thingsJesusaves3-33/+40
2019-01-05Prepare the next main storyline stage. Still incomplete.Jesusaves5-3/+105
2019-01-05Minor bugfixesJesusaves3-6/+7
2019-01-05In the past, I created a helper to increase/reduce a battle flag.Jesusaves1-6/+1
This helper isn't used anymore, so delete it
2019-01-05Finally, you can buy arrow boxes at Halinarzo. Not so good as Hurnscald, though.Jesusaves1-0/+4
Makes sense, Hurnscald have waaaay more wood, anyway. Good shooting!
2019-01-05Alan now sells arrows ammo boxes too - and he'll even pack thos cursed and ↵Jesusaves1-0/+18
poison arrows for you! Powerful, uhm? However, you must reach the milestones at Arkim!
2019-01-05You can now buy arrows packs at Tulimshar! Wow, very convenient!Jesusaves2-1/+7
Tulim arrow selection is standard Arrow, with some Training Arrow over there!
2019-01-05I don't know why anyone would use Hero Coins to buy arrows, but there you go.Jesusaves5-0/+10
Packs come with 10% discount at HH (so 10 arrows for free). TolchiAmmoPack is sold at Candor (limited supply). Tolchi can make a better price if you complete the three requests, but by then you don't use that anymore.
2019-01-05Arrow boxes arrives at Aeros Shop Master! No way to run out of arrows on an ↵Jesusaves1-1/+3
event! Buy overpriced arrows TODAY! *hides*
2019-01-05In this experiment, assuming the previous one doesn't fail because item ID...Jesusaves1-0/+7
...Arrows will feature a minimum level to equip. A Bone Arrow is enough on itself to kill a lv 1 player in one shoot without the bow. Don't want to have level 10 players running amok with that dangerous stuff.
2019-01-05Introduce ammo boxes. Now arrows in the box have the following price formula:Jesusaves1-7/+119
300+200×0,05×(dmg-10) Each box comes with roughly 200 arrows - but it can have more or less. Per RNG. They are currently not sold anywhere.
2019-01-05Initial redesign for firearms, probably will be redone! Entirely redone!Jesusaves2-8/+8
Rifles: 2 hand sword damage Revolvers: 4/5 from 1 hand sword damage Shotgun: 3/5 from 1 hand sword damage Gatling Gun: No damage applied
2019-01-05Redesign for bows will follow the following formula:Jesusaves1-7/+7
lv×(8+(lv÷100)) in other words: multiplier is 8 + (level/100) So for a level 60 bow, multiplier will be 8.6
2019-01-05Legacy items escape redesign. Wands will follow this:Jesusaves1-6/+22
Magic Attack = Lv * 7+(random multiplier from 0 to 1) Each 2 levels, they add 1 to maximum SP pool. There are no other bonus atm, but we have about 30 available to use.
2019-01-05Rebalance all weapons. Follows the formula and criteria:Jesusaves1-33/+56
1 hand weapon: Level * 8 2 hand weapon: Level * 10 Crafting items: Critical Damage +30% 2 hand weapon: Dex/Agi -(Lvl/10), Def -(Lvl*0.8), Crit +(Lvl/5) HH/Rare/Craft/Lucky bonus: Multiplier +1 (except Kanabo & Centaur Spear) Please keep in mind that a critical hit disregards flee rate (but not blocking). Critical hits also disregards defense. This means that, while 2 hand users suffer from less dex, their additional critical rate makes up for that. With the added bonus that critical ignores mob evasion! TL;DR - Two hand swords can hit Tortugas. Critical here is different. Note: Perfect Blocking (from shields) is absolute. 2h swords have no power against.
2019-01-05Language UpdateJesusaves16-1203/+6798
2019-01-04Ok, enough testing for now, players will have enough lead to don't feel lost atJesusaves1-1/+1
Tulimshar, and enough reason to leave city walls and visit the mines. Reason being, Giant Maggots are now just too much powerful for those Apane clones %%e
2019-01-04Remove Karma-as-Fame System.Jesusaves2-17/+9
Update the 2018 statue with all karma mentions from 2018 to that end.
2019-01-04Reduce amount of Bifs to kill on Rosen from 10 to 5.Jesusaves1-3/+3
Player will already spend at minimum a solid two hours at Candor, anyway
2019-01-04Fix typos and unintended behavior at 002-2Jesusaves1-2/+2
2019-01-04Some clearly buggy code on Peter and RattoControlJesusaves2-6/+7
2019-01-04Lower a bit Maggot agility, so you can hit it a bit more oftenJesusaves1-2/+2
2019-01-04After killing Candor Scorpion, Trainer will give you a small knife.Jesusaves1-0/+2
It gives 35 damage (instead of 25 from the Rusty Knife). It is a necessity.
2019-01-04Fix more design flaws at Peter involving Instance SystemJesusaves1-3/+3
2019-01-04[skip ci] bad operandJesusaves1-1/+1
2019-01-04Fix edge cases on Peter which could cause server to crashJesusaves1-2/+3
2019-01-04Consistency when killing House Maggots. Use a true killmonster() function on ↵Jesusaves2-4/+4
005-3 This means buggy house maggots won't be killed by bug bomb.
2019-01-04Vitality only raises your HP, and defense gain is neglectible.Jesusaves1-1/+1
Trainer, by all means DO NOT suggest the otherwise is possible here!!
2019-01-04Bad function at TolchiJesusaves2-7/+7
2019-01-04Move Status from ManaPlus to TMW2 Section on TrainerJesusaves1-2/+2
2019-01-04Remove some quotes from Trainer because readabilityJesusaves1-63/+63
2019-01-04Improve trainer dialogJesusaves1-11/+16
2019-01-04SQL ErrorJesusaves1-2/+2
2019-01-04Ops. Another one!Jesusaves1-1/+1
2019-01-04Fix bug at ArpanJesusaves1-1/+1
2019-01-04Move event load to where it belongsJesusaves3-75/+77
2019-01-04Better cleanup for Christmas and all eventsJesusaves1-4/+17
2019-01-04Fix DelAccRegFromEveryPlayerJesusaves1-1/+1
2019-01-04Do not reset XMAS_MONEY or XMAS_GIFTS when Christmas event end, we still ↵Jesusaves1-3/+5
need them
2019-01-04Make Juliet a tad more useful, I forgot what I was doing. At prologue! >.>Jesusaves1-0/+2
2019-01-04That “do you have any other questions for me?” from Juliet is ANNOYING!Jesusaves1-28/+0
2019-01-04Improve magic arpan dialog (mostly)Jesusaves3-14/+20
2019-01-03Manually adjust the most severe issues on new mob database - it is 23:45 alreadyJesusaves1-75/+79
Move this to playtest stage already!
2019-01-03All monsters have got their specs auto-filled, now I need to use the tableJesusaves1-42/+43
to manually re-adjust them, so they are fine-tuned to this game!
2019-01-03Stats:{} the remaining mobsJesusaves1-70/+70
2019-01-03Apply the formula. Warning, Job Experience still needs manual adjustment.Jesusaves1-54/+56
Actually, I would be afraid of showing this rework to testers before it...
2019-01-03Initially give specs to mobs 1151 Snow Binny to 1186 Poison FairyJesusaves1-124/+128
2019-01-03Autogenerated values up to mob 1151 Snow Binny (skipped).Jesusaves1-40/+40
Manual rework, and further consistency, are both yet required. Only 43 mobs more.
2019-01-03Give stats up to ID 1150. Snow Binny never got in, I'll skip it.Jesusaves1-108/+108
Previous landmark: 1118