diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/functions/weather.txt | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/npc/functions/weather.txt b/npc/functions/weather.txt index af07f3051..264c16bd7 100644 --- a/npc/functions/weather.txt +++ b/npc/functions/weather.txt @@ -152,17 +152,25 @@ OnMinute45: removemapflag(.@key$, mf_nightenabled); removemapmask .@key$, MASK_NIGHT; } - } htidelete(.@hti); // During night, normal monsters respawn 30% faster. (Bifs and Bosses are immune) - if (is_night()) + // + // Also, announce to players about day/night cycle changes + // The fastest you'll get is 30 minutes for night cycle. + // It's 2 messages every 3 hours. (r7.5) + // Player might be on cave, and this will help them tracking time. + if (is_night() && !$@WEATHER_NIGHT) { + announce("The night falls.", bc_all|bc_npc); setbattleflag("mob_spawn_delay", 70); - else + } else if (!is_night() && $@WEATHER_NIGHT) { + announce("The day rises.", bc_all|bc_npc); setbattleflag("mob_spawn_delay", 100); + } + $@WEATHER_NIGHT=is_night(); - debugmes "[Weather.sys] Weather reloaded"; + //debugmes "[Weather.sys] Weather reloaded"; end; // Function to check stuff |