diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/001-8/hub.txt | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/npc/001-8/hub.txt b/npc/001-8/hub.txt index 177ed38a4..1c54f91e5 100644 --- a/npc/001-8/hub.txt +++ b/npc/001-8/hub.txt @@ -150,10 +150,11 @@ OnCount5: end; OnBegin: - // Scatter some healing items, specially where the weapons are, to mess drop lists + // Scatter some healing items, specially where the weapons are, to mess drop lists; Send armor too makeitem(rand(Acorn, Croconut), 1, "001-8", rand(44,55), rand(46,54)); makeitem(rand(Manana, Carrot), 1, "001-8", rand(24,75), rand(26,74)); makeitem(rand(RoastedMaggot, CherryCake), 1, "001-8", rand(24,75), rand(26,74)); + makeitem(rand(CreasedShirt, CandorShirt), 1, "001-8", rand(24,75), rand(26,74)); HUBscatter(rand(BottleOfDivineWater, BottleOfSewerWater)); // Scatter around whole map a few arrows, a training bow, a knife, a creased shirt and a creased knife @@ -161,7 +162,7 @@ OnBegin: HUBscatter(TrainingBow); HUBscatter(Knife); HUBscatter(CreasedShirt); - HUBscatter(CreasedShort); + HUBscatter(CreasedShorts); // Throw some random stuff on the whole map. HUBscatter(rand(AquadaBox, WoodenLog)); @@ -366,9 +367,10 @@ OnPCLogoutEvent: // You'll be revived/fully healed, and then warped. // FIXME: It will throw you in Nard's ship if you are on logout... - //recovery(getcharid(3)); // Broken - atcommand "#alive \""+strcharinfo(0)+"\""; - percentheal 100, 100; + recovery(getcharid(3)); + // If recovery() is broken: + //atcommand "#alive \""+strcharinfo(0)+"\""; + //percentheal 100, 100; warp "000-1", 22, 22; } @qhub_victor=0; |