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-rw-r--r--npc/012-2/helena.txt17
-rw-r--r--npc/015-2/_warps.txt2
-rw-r--r--npc/015-2/guard.txt2
3 files changed, 16 insertions, 5 deletions
diff --git a/npc/012-2/helena.txt b/npc/012-2/helena.txt
index bc9f36296..8425142ce 100644
--- a/npc/012-2/helena.txt
+++ b/npc/012-2/helena.txt
@@ -9,8 +9,8 @@
// Affects beer prices on Hurnscald.
// HurnscaldQuest_Bandits
// q1 -> Current status
-// q2 -> Counter, and Bandit Hood timer
-// q3 ->
+// q2 -> Treasure Key Timer
+// q3 -> Bandit Hood Timer
012-2,47,40,0 script Helena NPC_FEMALE,{
.@q=getq(HurnscaldQuest_Bandits);
@@ -209,7 +209,18 @@ L_BanditLord:
L_Finish:
mesn;
- mesq l("Wow");
+ mesq l("Ah... You did it!");
+ next;
+ mesn;
+ mesq l("That's easy to know, because the bandits are less coordinated. Perhaps we will be able to sleep in peace this night!");
+ next;
+ inventoryplace ForestArmor, 1;
+ getitem ForestArmor, 1;
+ mesn;
+ mesq l("Here is the @@, my armor, and one of the best for rangers.", getitemlink(ForestArmor));
+ next;
+ mesn;
+ mesq l("Any friend of Hurnscald is my friend too. Come to me if you want to do daily quests!");
close;
OnInit:
diff --git a/npc/015-2/_warps.txt b/npc/015-2/_warps.txt
index d9c0ebaf2..9752cefb9 100644
--- a/npc/015-2/_warps.txt
+++ b/npc/015-2/_warps.txt
@@ -17,7 +17,7 @@
015-2,113,182,0 warp #015-2_113_182 0,0,015-2,47,184
015-2,122,211,0 warp #015-2_122_211 0,0,015-2,24,205
015-2,68,235,0 warp #015-2_68_235 0,0,015-2,97,168
-015-2,251,278,0 warp #015-2_251_278 0,0,015-2,94,266
+015-2,251,278,0 warp #015-2_251_278 0,0,015-2,94,226
015-2,266,182,0 warp #015-2_266_182 0,0,015-2,249,233
015-2,174,256,0 warp #015-2_174_256 0,0,015-2,264,237
015-2,264,236,0 warp #015-2_264_236 0,0,015-2,174,255
diff --git a/npc/015-2/guard.txt b/npc/015-2/guard.txt
index 6efe4c4b0..ac7b6da48 100644
--- a/npc/015-2/guard.txt
+++ b/npc/015-2/guard.txt
@@ -11,7 +11,7 @@
if (.@q == 6) goto L_BanditLord;
mesn;
mesq lg("Welcome.");
- mesq l("This small island is a good place to heal our wounds, the slimes and the snakes are not threating.");
+ mesq l("This small island is a good place to heal our wounds, and the monsters here are not threating.");
close;
L_SilverKey: