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-rw-r--r--npc/012-7/airlia.txt6
-rw-r--r--npc/020-7-1/oskari.txt6
-rw-r--r--npc/020-7-1/pagemakers.txt77
-rw-r--r--npc/020-7-1/peetu.txt4
4 files changed, 81 insertions, 12 deletions
diff --git a/npc/012-7/airlia.txt b/npc/012-7/airlia.txt
index 9025adf5b..f833eb7fe 100644
--- a/npc/012-7/airlia.txt
+++ b/npc/012-7/airlia.txt
@@ -149,10 +149,8 @@ L_In5:
L_Nivalis:
// Supposed to send player to talk with another NPC on Nivalis about World's Edge
- mesc b(l(".:: Main Quest 2-3 ::.")), 3;
- mesc l("* Talk to Librarian in Halinarzo"), 2;
- mesc l("* Return to Hurnscald Townhall"), 2;
- mesc l("@@ You need to wait further releases to continue this quest!", b(l("WARNING:")));
+ mesc b(l(".:: Main Quest 3-1 ::.")), 3;
+ mesc l("* Meet the Blue Sage"), 9;
close;
OnInit:
diff --git a/npc/020-7-1/oskari.txt b/npc/020-7-1/oskari.txt
index 3f0df18b7..1268a7d43 100644
--- a/npc/020-7-1/oskari.txt
+++ b/npc/020-7-1/oskari.txt
@@ -86,7 +86,7 @@ function pIdle {
close;
}
-// Here we begin
+// Peetu Question
function pPeetu {
mesn;
mesq l("You have to excuse me, as you might have heard we're having some trouble at the moment and I, as Chief of Nikolai's household staff, have a lot to do.");
@@ -129,7 +129,7 @@ function pPeetu {
close;
}
-// Here we begin
+// Elias Question
function pElias {
mesn;
mesq l("Have you talked to Peetu co-workers about their opinion yet?");
@@ -163,7 +163,7 @@ function pElias {
close;
}
-// Here we begin
+// We're done.
function pComplete {
mesn;
mesq l("Thanks again for your investigations. It was a great help.");
diff --git a/npc/020-7-1/pagemakers.txt b/npc/020-7-1/pagemakers.txt
index e54a7641b..cb73ea3c0 100644
--- a/npc/020-7-1/pagemakers.txt
+++ b/npc/020-7-1/pagemakers.txt
@@ -232,6 +232,7 @@ function askQuestion {
} while (@menu != 1);
return;
}
+
OnInit:
.bsId=BS_NPC02;
.sex=G_FEMALE;
@@ -263,9 +264,79 @@ OnInit:
020-7-1,45,31,4 script Kullervo NPC_BLUESAGEWORKER_MA,{
- npctalk3 l("I make book pages with... something.");
- goodbye;
- end;
+ function askQuestion;
+ .@qt=getq2(NivalisQuest_BlueSagePagemaker);
+ mesn;
+ if (.@qt & BS_PMPAGE)
+ mesq l("Very well, now I can create more paper.");
+ else
+ mesq l("Oh no! What should we do now?");
+
+ // Begin here
+ askQuestion();
+ .@qt=getq2(NivalisQuest_BlueSagePagemaker);
+ mes "";
+ mesn;
+ mesq l("We're nearly out of paper. The new books require so much material... And it's not easy to get Reed Bundles to create new paper.");
+ next;
+ mesn;
+ mesq l("I only need @@/@@ @@ to make enough magic paper for the books... Do you, perchance, have them with you?", countitem(ReedBundle), 15, getitemlink(ReedBundle));
+ if (countitem(ReedBundle) < 15)
+ close;
+ next;
+ if (askyesno() == ASK_NO) {
+ mes "";
+ mesn;
+ mesq l("Well, I guess I was thinking too high of a random adventurer like yourself...");
+ close;
+ }
+ mes "";
+
+ delitem ReedBundle, 15;
+ setq2 NivalisQuest_BlueSagePagemaker, .@qt|BS_PMPAGE;
+ getexp 3535, 215; // 20% from references, rounded up. It's part of main story.
+ // is present. REMEMBER THIS IS A LEVEL 36/16 QUEST, REGARDLESS IF EVERYONE DECIDES
+ // TO DO IT AT LEVEL 40. Exp reward will not change. It's main story, too.
+ // Besides, it gives Job Experience, which is not common.
+ mesn;
+ mesq l("Thank you! That's very generous of you.");
+ close;
+
+function askQuestion {
+ .@qs=BSQuestion(getq(NivalisQuest_BlueSage));
+ do {
+ .@q=getq(NivalisQuest_BlueSage);
+ .@q2=getq2(NivalisQuest_BlueSage);
+ .@q3=getq3(NivalisQuest_BlueSage);
+ .@qt=getq2(NivalisQuest_BlueSagePagemaker);
+ next;
+ select
+ rif(!(.@qt & BS_PMPAGE), l("Can I help you?")),
+ rif(.@qs & BS_QVISITOR, l("Do you know anything about the strange visitor?")),
+ rif(.@qs & BS_QHELPER, l("What's your opinion of Peetu and his work?")),
+ any(l("I need to leave."), l("See you."), l("Bye."), l("Good luck."));
+ mes "";
+ switch (@menu) {
+ case 2:
+ mesn;
+ mesq l("Oh, I know who you mean! That impertinent person came over in the workshop area and fiddled about with all kinds of things here! Such a rude person! Didn't he understand that we had delicate things going on here? We had to send him back to the library area several times.");
+ next;
+ mesn;
+ mesc l("She shakes her head.");
+ mesq l("Sometimes I think it'd be better not to allow visitors here. But Nikolai set a high value on keeping contact with the population. Politics.");
+ if (!(.@q2 & .bsId))
+ setq2 NivalisQuest_BlueSage, .@q2 | .bsId;
+ break;
+ case 3:
+ mesn;
+ mesq l("Mh, I don't know him closely.");
+ break;
+ case 4:
+ close;
+ }
+ } while (@menu != 1);
+ return;
+}
OnInit:
.bsId=BS_NPC03;
diff --git a/npc/020-7-1/peetu.txt b/npc/020-7-1/peetu.txt
index b51611050..3e79d02cf 100644
--- a/npc/020-7-1/peetu.txt
+++ b/npc/020-7-1/peetu.txt
@@ -37,7 +37,7 @@
function pIntro;
function pContinue;
function pReflection;
- function pInvestigation; // TODO
+ function pInvestigation;
function pComplete;
.@q=getq(NivalisQuest_BlueSage);
@@ -322,7 +322,7 @@ function pInvestigation {
// The crime was "solved"
function pComplete {
mesn;
- mesq l("Oh, hey, welcome back, @@! THanks for all your help!", strcharinfo(0));
+ mesq l("Oh, hey, welcome back, @@! Thanks for all your help!", strcharinfo(0));
next;
mesn;
.@subject$=any(l("town finances"), l("house finances"), l("town damage by monsters"), l("library damage"), l("supply report"), l("magic book"), l("town overview"));