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-rw-r--r--npc/021-1/logic.txt2
-rw-r--r--npc/021-1/yeti.txt13
2 files changed, 6 insertions, 9 deletions
diff --git a/npc/021-1/logic.txt b/npc/021-1/logic.txt
index 1f965f00a..47bfdf88a 100644
--- a/npc/021-1/logic.txt
+++ b/npc/021-1/logic.txt
@@ -101,7 +101,7 @@ OnTouch:
if (@menu == 1) {
getexp rand(55, 110), rand(5, 11);
.lifetime=gettimetick(2)+rand(110, 150)+180; // Something between 1m50s and 2m30s + 3 minutes because the maze is huge
- specialeffect(27);
+ specialeffect(FX_SUCCESS);
setnpcdisplay .name$, NPC_SWITCH_ONLINE;
initnpctimer;
.@r=rand(0,100);
diff --git a/npc/021-1/yeti.txt b/npc/021-1/yeti.txt
index cf92d6f0e..32468bea1 100644
--- a/npc/021-1/yeti.txt
+++ b/npc/021-1/yeti.txt
@@ -163,18 +163,15 @@ L_Walking:
close;
L_Disrupt:
- mesn;
- mesq l("Grrr... Why are @@ on this cave?! What Mercury was doing?!", get_race());
- close;
+ npctalk3 l("Grrr... Why are @@ on this cave?! Where did Mercury went after all?!", get_race());
+ end;
L_Warning:
- mesn;
- mesq l("Stupid @@, get out of this cave before I lose my patience! Mercury... Show up already!", get_race());
- close;
+ npctalk3 l("Stupid @@, get out of this cave before I lose my patience! Mercury... Show up already!", get_race());
+ end;
L_Hit:
- mesn;
- mesq l("DIE, SCUM!");
+ npctalk3 l("DIE, SCUM!");
@yetiagro=0;
percentheal -100, -100;
close;