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-rw-r--r--npc/003-10/arnea.txt68
-rw-r--r--npc/003-13/arnea.txt16
2 files changed, 43 insertions, 41 deletions
diff --git a/npc/003-10/arnea.txt b/npc/003-10/arnea.txt
index d25996d5d..153eb258d 100644
--- a/npc/003-10/arnea.txt
+++ b/npc/003-10/arnea.txt
@@ -6,14 +6,16 @@
// Arena for Duels and PVP (003-13,31,31)
003-10,26,60,0 script Arnea NPC_ELF_F,{
- // FIXIT code
- if (!is_staff()) goto L_Incomplete;
+ npctalk3 l("Hello!");
+L_Menu:
+ mes "";
mesn;
mesq l("Welcome to the Arena. Select your action");
menu
l("Create new arena"), L_NewArena,
l("Join existing arena"), L_JoinArena,
+ rif(is_staff(), l("Debug Information")), L_Debug,
l("Information"), L_Info,
l("Leave"), L_Quit;
@@ -37,6 +39,14 @@ L_NewArena:
.@ID=getcharid(0);
.@MAP$="AREN@"+str(.@ID);
+ // Check if arena was already created
+ if(has_instance2("003-10@"+.@ID)) {
+ mesn;
+ mesq l("You already purchased an arena, and password is @@", .@PASSWORD);
+ next;
+ goto L_Menu;
+ }
+
// Create the arena
.@INSTID = instance_create("003-10@"+(.@ID), getcharid(3), IOT_CHAR);
.@instanceMapName$ = instance_attachmap("003-13", .@INSTID, 0, .@MAP$);
@@ -45,20 +55,9 @@ L_NewArena:
dispbottom l("Arena created, it can be used for 10 minutes.");
dispbottom l("Room password: @@", .@PASSWORD);
- goto L_Quit;
+ goto L_Menu;
-L_Info:
- mes "npc name: " + .name$;
- mes "npc ext name: " + .extname$;
- mes "npc id: " + .id;
- mes "npc parent id: " + .parent;
- mes "npc src id: " + .srcId;
- mes "char id 3: " + getcharid(3);
- if (instance_id() >= 0)
- mes "instance id: " + instance_id();
- close;
-
L_JoinArena:
mes "";
mesn;
@@ -78,28 +77,41 @@ L_JoinArena:
mesq l("All arenas stay open for only 30 minutes after being purchased.");
}
}
-
close;
-L_Quit:
- close;
+L_Debug:
+ mes "npc name: " + .name$;
+ mes "npc ext name: " + .extname$;
+ mes "npc id: " + .id;
+ mes "npc parent id: " + .parent;
+ mes "npc src id: " + .srcId;
+ mes "char id 3: " + getcharid(3);
+ if (instance_id() >= 0)
+ mes "instance id: " + instance_id();
+ goto L_Menu;
-L_Incomplete:
+L_Info:
mesn;
mesq lg("Hello darling.");
next;
mesq l("I am @@, and I take care of the Arena.", .name$);
next;
- mesq l("At the moment, we must wait authorization from Tulimshar's government to re-open doors.");
+ mesq l("Guards use it to spar against each other on friendly matches, to see who is stronger.");
+ next;
+ mesq l("We arranged a small underground room for that, while the Colliseum doesn't get done.");
+ next;
+ goto L_Menu;
+
+L_Quit:
close;
OnInit:
.@npcId = getnpcid(0, .name$);
- setunitdata(.@npcId, UDT_HEADTOP, 2907);
- setunitdata(.@npcId, UDT_HEADMIDDLE, 1305);
- setunitdata(.@npcId, UDT_HEADBOTTOM, 2204);
- setunitdata(.@npcId, UDT_WEAPON, 3509);
+ setunitdata(.@npcId, UDT_HEADTOP, Darkelm);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, LegionCopperArmor);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, JeansChaps);
+ setunitdata(.@npcId, UDT_WEAPON, RockKnife);
setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
setunitdata(.@npcId, UDT_HAIRCOLOR, 18);
@@ -112,16 +124,6 @@ OnInit:
$@ARENAS = htnew();
end;
-OnInstanceInit:
- .@npcId = getnpcid(0, instance_npcname(.name$));
- setunitdata(.@npcId, UDT_HEADTOP, 2907);
- setunitdata(.@npcId, UDT_HEADMIDDLE, 1305);
- setunitdata(.@npcId, UDT_HEADBOTTOM, 2204);
- setunitdata(.@npcId, UDT_WEAPON, 3509);
- setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
- setunitdata(.@npcId, UDT_HAIRCOLOR, 18);
- end;
-
}
diff --git a/npc/003-13/arnea.txt b/npc/003-13/arnea.txt
index f04972aa5..b6ca6cb46 100644
--- a/npc/003-13/arnea.txt
+++ b/npc/003-13/arnea.txt
@@ -45,10 +45,10 @@ L_Manage:
close;
OnInit:
.@npcId = getnpcid(0, .name$);
- setunitdata(.@npcId, UDT_HEADTOP, 2907);
- setunitdata(.@npcId, UDT_HEADMIDDLE, 1305);
- setunitdata(.@npcId, UDT_HEADBOTTOM, 2204);
- setunitdata(.@npcId, UDT_WEAPON, 3509);
+ setunitdata(.@npcId, UDT_HEADTOP, Darkelm);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, LegionCopperArmor);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, JeansChaps);
+ setunitdata(.@npcId, UDT_WEAPON, RockKnife);
setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
setunitdata(.@npcId, UDT_HAIRCOLOR, 18);
@@ -58,10 +58,10 @@ OnInit:
OnInstanceInit:
.@npcId = getnpcid(0, instance_npcname(.name$));
- setunitdata(.@npcId, UDT_HEADTOP, 2907);
- setunitdata(.@npcId, UDT_HEADMIDDLE, 1305);
- setunitdata(.@npcId, UDT_HEADBOTTOM, 2204);
- setunitdata(.@npcId, UDT_WEAPON, 3509);
+ setunitdata(.@npcId, UDT_HEADTOP, Darkelm);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, LegionCopperArmor);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, JeansChaps);
+ setunitdata(.@npcId, UDT_WEAPON, RockKnife);
setunitdata(.@npcId, UDT_HAIRSTYLE, 14);
setunitdata(.@npcId, UDT_HAIRCOLOR, 18);
end;