diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/003-0/audsbel.txt | 28 | ||||
-rw-r--r-- | npc/009-2/scholar.txt | 1 | ||||
-rw-r--r-- | npc/config/magic.txt | 1 | ||||
-rw-r--r-- | npc/magic/mkpot.txt | 70 | ||||
-rw-r--r-- | npc/scripts.conf | 1 |
5 files changed, 99 insertions, 2 deletions
diff --git a/npc/003-0/audsbel.txt b/npc/003-0/audsbel.txt index 49217ed25..a8f495eef 100644 --- a/npc/003-0/audsbel.txt +++ b/npc/003-0/audsbel.txt @@ -6,6 +6,10 @@ // Planned, there are only the four Mana Wizards: Auldsbel (Tulimshar), Sagratha (Woodlands), Morgan (Candor), and UNKNOWN (Nivalis). // Gives #parum +// Make dye? Make Lifestone? Make potions? Make Arrows? +// GemstonePowder? +// Lifestones currently doesn't have any use, too... +// And parum at times make arrows... 003-0,32,24,0 script Auldsbel NPC_AULDSBEL,{ if (MAGIC_LVL < 2) @@ -221,11 +225,33 @@ L_Magic: delitem Moss, 70; getexp 28692, 0; Zeny=Zeny+550; - setq General_Auldsbel, 1; + setq General_Auldsbel, 4; mesn; mesq l("Yes, many thanks. This will help me a lot."); } break; + // Learn #mkpot + case 4: + mesn; + mesq l("Hmm, I think I can teach you a basic Mana Skill now. This one is more advanced, though."); + next; + skill(TMW2_MKPOT,1,0); + setq General_Auldsbel, 5; + mesn; + mesq l("This is the @@ skill. It transmutes @@ @@ and a single @@ in @@.", "##B@sk-mkpot##b", 10, getitemlink(Plushroom), getitemlink(HastePotion)); + next; + mesn; + mesq l("It may fail, and you might end up with something entirely unexpected!"); + next; + mesn; + mesq l("Unlike Parum, you can use the skill points you get every time your job level rises. That will lower the mana cost and increase success chances."); + next; + mesn; + mesq l("But please be picky with how you spend job points. They are hard to come by, and I'm not entirely sure you can change it later."); + next; + mesn; + mesq l("Also, job levels get really hard to obtain after a while. The decision is up to you, just be aware there's that possibility."); + break; default: mesn; mesq l("Uhm, no, not really. Maybe later, who knows?"); diff --git a/npc/009-2/scholar.txt b/npc/009-2/scholar.txt index 9ac710f78..07c746063 100644 --- a/npc/009-2/scholar.txt +++ b/npc/009-2/scholar.txt @@ -47,6 +47,7 @@ L_Intro: next; mesn; mesq l("Mages should use equipment designed for them. Those may be lacking on defense, but will raise MP and Magic Attack."); + mesq l("I must, however, remember that the most powerful magical equipment ##B may require intelligence ##b to use."); next; mesn; mesq l("Without magic attack, using a fireball at an enemy will be like throwing a stone."); diff --git a/npc/config/magic.txt b/npc/config/magic.txt index e7f2c218f..df2cb86fc 100644 --- a/npc/config/magic.txt +++ b/npc/config/magic.txt @@ -40,7 +40,6 @@ function script MagicCheck { return 0; // Load mana cost - .@amp=getarg(3,0); .@mp=.@mp+getskilllv(.@sk)*.@amp-.@amp; // Check mana diff --git a/npc/magic/mkpot.txt b/npc/magic/mkpot.txt new file mode 100644 index 000000000..c9182b177 --- /dev/null +++ b/npc/magic/mkpot.txt @@ -0,0 +1,70 @@ +// TMW2 script +// Author: Jesusalva <admin@tmw2.org> +// +// Magic Script: TMW2_MKPOT +// +// Attempts to make a haste potion from Mouboo Milk and Plushroom. +// May make sewer water on failure. +// TODO: Using too much transmutation magic may have dire consequences! Like, uh, transmutating your head! +// Nah, it is probably just propaganda... I hope. ¬.¬ + +- script sk#mkpot 32767,{ + end; + +/* +OnFriendlyDeath: + emote 4; + end; +*/ + +OnCall: + // Other requeriments + if (countitem(Plushroom) < 10 || !countitem(Milk)) { + dispbottom l("You need @@ @@ and @@ to cast this skill.", 10, getitemlink(Plushroom), getitemlink(Milk)); + end; + } + + // Check cooldown + if (@mkpot_at > gettimetick(2)) { + dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@mkpot_at)); + end; + } + + // Check requisites + if (!MagicCheck(TMW2_MKPOT, 185, -5)) + end; + + // Consume items + delitem Plushroom, 10; + delitem Milk, 1; + + // Create the stuff based on MAGIC_EXP + // The closer to zero, best; + // Each 3 mexp reduces chance to get a fail + // Each skill level reduces chances to get a fail + .@r=rand(141,181)-(MAGIC_EXP/3)-getskilllv(TMW2_MKPOT); + if (.@r < 21) { + // Get up to 6 Haste Potions depending on your skill. + getitem HastePotion, abizit()+1; + } else if (.@r < 82) { + getitem any(BottleOfTonoriWater, BottleOfWoodlandWater, BottleOfDivineWater, Milk, CelestiaTea, PileOfAsh), 1; + } else if (.@r < 122) { + getitem any(BottleOfSewerWater, Milk, CelestiaTea, PileOfAsh), 1; + } else if (.@r < 162) { + getitem any(BottleOfSewerWater, BottleOfSewerWater, PileOfAsh), 1; + } else { + dispbottom l("Your items vanishes into thin air. What?!"); + } + + // set cooldown + @mkpot_at=gettimetick(2); + @mkpot_at=@mkpot_at+6; + + // Get a few mana experience points (this is NOT used by Mana Stone) + GetManaExp(TMW2_MKPOT, rand(2,4)); + end; + +OnInit: + bindatcmd "sk-mkpot", "sk#mkpot::OnCall", 0, 100, 0; + end; +} diff --git a/npc/scripts.conf b/npc/scripts.conf index 0065c2d95..c9b3528a0 100644 --- a/npc/scripts.conf +++ b/npc/scripts.conf @@ -89,6 +89,7 @@ "npc/magic/zarkor.txt", "npc/magic/parum.txt", "npc/magic/kalmurk.txt", +"npc/magic/mkpot.txt", // These are to be proccessed later "npc/functions/gmbot.txt", |