diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/014-3/_mobs.txt | 2 | ||||
-rw-r--r-- | npc/018-2-1/warps.txt | 2 | ||||
-rw-r--r-- | npc/018-2-2/main.txt | 36 | ||||
-rw-r--r-- | npc/018-2-5/_import.txt | 2 | ||||
-rw-r--r-- | npc/_import.txt | 1 |
5 files changed, 23 insertions, 20 deletions
diff --git a/npc/014-3/_mobs.txt b/npc/014-3/_mobs.txt index b1d8e7c0b..50bb6dbfa 100644 --- a/npc/014-3/_mobs.txt +++ b/npc/014-3/_mobs.txt @@ -6,6 +6,6 @@ 014-3,44,82,37,32 monster Centaur 1139,3,80000,90000 014-3,164,75,31,14 monster Pinkie 1132,9,30000,50000,Oscar::OnKillPinkie 014-3,95,65,49,25 monster Poison Spiky Mushroom 1043,11,45000,45000 -014-3,128,112,70,21 monster Mauve Plant 1135,4,90000,90000 +014-3,128,112,70,21 monster Mauve Plant 1135,5,90000,90000 014-3,44,82,37,32 monster Chagashroom Field 1128,4,90000,90000 014-3,95,65,49,25 monster Plushroom Field 1011,4,90000,90000 diff --git a/npc/018-2-1/warps.txt b/npc/018-2-1/warps.txt index 6864c2bb2..098732b05 100644 --- a/npc/018-2-1/warps.txt +++ b/npc/018-2-1/warps.txt @@ -87,7 +87,7 @@ OnTouch: case 6: @HH_LEVEL=HH_MASTER; @HH_TIMER=0; - warp "018-2-3", 132, 92; + warp "018-2-5", 132, 92; addtimer(500, "#HH_CONTROLLER01::OnPlayerCycle"); closedialog; break; diff --git a/npc/018-2-2/main.txt b/npc/018-2-2/main.txt index 54fd063c2..1af3bf6e7 100644 --- a/npc/018-2-2/main.txt +++ b/npc/018-2-2/main.txt @@ -66,7 +66,7 @@ OnMasterBossKilled: mesc l("You just gained a Karma point, a Prism Gift, and 2000 Job Exp for your bravery!"), 2; } DungeonClear(); - monster "018-2-3", any(52,188), any(29,196), "Master Dungeon Boss", MonsterKing, 1, "#HH_CONTROLLER01::OnMasterBossKilled"; + monster "018-2-5", any(52,188), any(29,196), "Master Dungeon Boss", MonsterKing, 1, "#HH_CONTROLLER01::OnMasterBossKilled"; end; @@ -168,7 +168,7 @@ OnTimer7000: // HH_MASTER freeloop(true); for (.@i=0;.@i<getarraysize(.Master_Mobs);.@i++) { - areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[.@i]), .Master_Mobs[.@i], .Master_Ammo[.@i], "#HH_CONTROLLER01::OnMaster"+.@i; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[.@i]), .Master_Mobs[.@i], .Master_Ammo[.@i], "#HH_CONTROLLER01::OnMaster"+.@i; } freeloop(false); @@ -177,7 +177,7 @@ OnTimer7000: monster "018-2-3@In", 52, 196, "Intermiary Dungeon Boss", FafiDragon, 1, "#HH_CONTROLLER01::OnIntermBossKilled"; monster "018-2-2@Ad", 52, 29, "Advanced Dungeon Boss", GiantMutatedBat, 1, "#HH_CONTROLLER01::OnAdvancedBossKilled"; monster "018-2-3@Ex", 188, 196, "Expert Dungeon Boss", FallenKing1, 1, "#HH_CONTROLLER01::OnExpertBossKilled"; - monster "018-2-3", any(52,188), any(29,196), "Master Dungeon Boss", MonsterKing, 1, "#HH_CONTROLLER01::OnMasterBossKilled"; + monster "018-2-5", any(52,188), any(29,196), "Master Dungeon Boss", MonsterKing, 1, "#HH_CONTROLLER01::OnMasterBossKilled"; // TODO: We still need the main logic for this. I mean, what is the objective on each floor of Master Dungeon? debugmes "Heroes Hold Monsters: Success"; @@ -413,49 +413,49 @@ OnExpert14: areamonster "018-2-2@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[14]), .Expert_Mobs[14], 1, "#HH_CONTROLLER01::OnExpert14"; end; OnMaster0: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[0])*4)+strmobinfo(7,.Master_Mobs[0])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[0]), .Master_Mobs[0], 1, "#HH_CONTROLLER01::OnMaster0"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[0]), .Master_Mobs[0], 1, "#HH_CONTROLLER01::OnMaster0"; end; OnMaster1: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[1])*4)+strmobinfo(7,.Master_Mobs[1])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[1]), .Master_Mobs[1], 1, "#HH_CONTROLLER01::OnMaster1"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[1]), .Master_Mobs[1], 1, "#HH_CONTROLLER01::OnMaster1"; end; OnMaster2: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[2])*4)+strmobinfo(7,.Master_Mobs[2])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[2]), .Master_Mobs[2], 1, "#HH_CONTROLLER01::OnMaster2"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[2]), .Master_Mobs[2], 1, "#HH_CONTROLLER01::OnMaster2"; end; OnMaster3: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[3])*4)+strmobinfo(7,.Master_Mobs[3])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[3]), .Master_Mobs[3], 1, "#HH_CONTROLLER01::OnMaster3"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[3]), .Master_Mobs[3], 1, "#HH_CONTROLLER01::OnMaster3"; end; OnMaster4: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[4])*4)+strmobinfo(7,.Master_Mobs[4])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[4]), .Master_Mobs[4], 1, "#HH_CONTROLLER01::OnMaster4"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[4]), .Master_Mobs[4], 1, "#HH_CONTROLLER01::OnMaster4"; end; OnMaster5: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[5])*4)+strmobinfo(7,.Master_Mobs[5])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[5]), .Master_Mobs[5], 1, "#HH_CONTROLLER01::OnMaster5"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[5]), .Master_Mobs[5], 1, "#HH_CONTROLLER01::OnMaster5"; end; OnMaster6: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[6])*4)+strmobinfo(7,.Master_Mobs[6])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[6]), .Master_Mobs[6], 1, "#HH_CONTROLLER01::OnMaster6"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[6]), .Master_Mobs[6], 1, "#HH_CONTROLLER01::OnMaster6"; end; OnMaster7: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[7])*4)+strmobinfo(7,.Master_Mobs[7])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[7]), .Master_Mobs[7], 1, "#HH_CONTROLLER01::OnMaster7"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[7]), .Master_Mobs[7], 1, "#HH_CONTROLLER01::OnMaster7"; end; OnMaster8: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[8])*4)+strmobinfo(7,.Master_Mobs[8])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[8]), .Master_Mobs[8], 1, "#HH_CONTROLLER01::OnMaster8"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[8]), .Master_Mobs[8], 1, "#HH_CONTROLLER01::OnMaster8"; end; OnMaster9: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[9])*4)+strmobinfo(7,.Master_Mobs[9])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[9]), .Master_Mobs[9], 1, "#HH_CONTROLLER01::OnMaster9"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[9]), .Master_Mobs[9], 1, "#HH_CONTROLLER01::OnMaster9"; end; OnMaster10: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[10])*4)+strmobinfo(7,.Master_Mobs[10])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[10]), .Master_Mobs[10], 1, "#HH_CONTROLLER01::OnMaster10"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[10]), .Master_Mobs[10], 1, "#HH_CONTROLLER01::OnMaster10"; end; OnMaster11: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[11])*4)+strmobinfo(7,.Master_Mobs[11])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[11]), .Master_Mobs[11], 1, "#HH_CONTROLLER01::OnMaster11"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[11]), .Master_Mobs[11], 1, "#HH_CONTROLLER01::OnMaster11"; end; OnMaster12: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[12])*4)+strmobinfo(7,.Master_Mobs[12])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[12]), .Master_Mobs[12], 1, "#HH_CONTROLLER01::OnMaster12"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[12]), .Master_Mobs[12], 1, "#HH_CONTROLLER01::OnMaster12"; end; OnMaster13: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[13])*4)+strmobinfo(7,.Master_Mobs[13])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[13]), .Master_Mobs[13], 1, "#HH_CONTROLLER01::OnMaster13"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[13]), .Master_Mobs[13], 1, "#HH_CONTROLLER01::OnMaster13"; end; OnMaster14: if (rand(0, 2000) <= readparam(Luk)+(strmobinfo(3,.Master_Mobs[14])*4)+strmobinfo(7,.Master_Mobs[14])) {getmapxy(.@m$, .@x, .@y, 0); makeitem(HeroCoin, 16, .@m$, .@x, .@y);} - areamonster "018-2-2@Ma", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[14]), .Master_Mobs[14], 1, "#HH_CONTROLLER01::OnMaster14"; end; + areamonster "018-2-5", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[14]), .Master_Mobs[14], 1, "#HH_CONTROLLER01::OnMaster14"; end; } diff --git a/npc/018-2-5/_import.txt b/npc/018-2-5/_import.txt new file mode 100644 index 000000000..53f7e5b6f --- /dev/null +++ b/npc/018-2-5/_import.txt @@ -0,0 +1,2 @@ +// Map 018-2-5: Heroes Hold - Main Dungeon +// This file is generated automatically. All manually added changes will be removed when running the Converter. diff --git a/npc/_import.txt b/npc/_import.txt index 3852a47ff..c1eff78d2 100644 --- a/npc/_import.txt +++ b/npc/_import.txt @@ -109,6 +109,7 @@ @include "npc/018-2-2/_import.txt" @include "npc/018-2-3/_import.txt" @include "npc/018-2-4/_import.txt" +@include "npc/018-2-5/_import.txt" @include "npc/018-2/_import.txt" @include "npc/018-3/_import.txt" @include "npc/018-4-1/_import.txt" |