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-rw-r--r--npc/023-3/logic.txt13
-rw-r--r--npc/024-16/generals.txt1
2 files changed, 14 insertions, 0 deletions
diff --git a/npc/023-3/logic.txt b/npc/023-3/logic.txt
index 623b573b0..dc9e439ee 100644
--- a/npc/023-3/logic.txt
+++ b/npc/023-3/logic.txt
@@ -67,3 +67,16 @@ OnTouch:
end;
}
+// A simple random treasure chest - to be sure players were introduced to this
+// awesome system. Same rules as any treasure box still applies.
+023-3,94,212,0 script #chest_02330 NPC_CHEST,{
+
+ TreasureBox();
+ specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing
+ close;
+
+OnInit:
+ .distance = 2;
+ end;
+}
+
diff --git a/npc/024-16/generals.txt b/npc/024-16/generals.txt
index 625afeb93..368597e98 100644
--- a/npc/024-16/generals.txt
+++ b/npc/024-16/generals.txt
@@ -56,6 +56,7 @@ function script FrostiaGeneralQuest {
mesc b(l(".:: Main Quest 4-3 ::.")), 3;
msObjective(BaseLevel >= 52, l("* @@/@@ Base Level", BaseLevel, 52));
msObjective(JobLevel >= 24, l("* @@/@@ Job Level", JobLevel, 24));
+ //msObjective(JobLevel >= 24, l("* Win an Arena Match"));
next;
if (BaseLevel >= 52 && JobLevel >= 24) {
mesn;