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-rw-r--r--npc/002-1/juliet.txt28
1 files changed, 0 insertions, 28 deletions
diff --git a/npc/002-1/juliet.txt b/npc/002-1/juliet.txt
index 15da71b6d..6c6fdb15c 100644
--- a/npc/002-1/juliet.txt
+++ b/npc/002-1/juliet.txt
@@ -18,12 +18,6 @@
002-1,67,26,0 script Juliet NPC_JULIA,2,10,{
- function ynMenu {
- if (select(l("Yes, I do."), l("No, none.")) == 1) {
- return;
- }
- closedialog;
- }
function sellFood {
closeclientdialog;
@@ -43,9 +37,6 @@
mesq l("Here you go, everything is fixed.");
emotion E_HAPPY;
next;
- mesq l("Do you have any other questions for me?");
- next;
- ynMenu;
return;
}
@@ -65,9 +56,6 @@
if (getq(ShipQuests_Julia) == 2) {
next;
- mesq l("Do you have any other questions for me?");
- next;
- ynMenu;
return;
}
@@ -103,9 +91,6 @@
next;
mesq l("We should be there in a few days. For now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs.");
next;
- mesq l("Do you have any other questions for me?");
- next;
- ynMenu;
return;
}
@@ -116,16 +101,6 @@
next;
mesq lg("You were in bad shape, you should be happy we found you before the sea killed you.");
next;
-
- //select
- // l("Sorry, but I can't tell you anything about that."),
- // l("Nothing, sorry.");
-
- mes "";
- mesn;
- mesq l("Did you have any other questions for me?");
- next;
- ynMenu;
return;
}
@@ -134,9 +109,6 @@
mesn;
mesq l("Of course, they are on the left wall, go have a look at them.");
next;
- mesq l("Do you have any other questions for me?");
- next;
- ynMenu;
return;
}