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-rw-r--r--npc/guilds/management.txt82
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diff --git a/npc/guilds/management.txt b/npc/guilds/management.txt
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+// Moubootaur Legends Script
+// Author:
+// Jesusalva
+// Description:
+// Guild Facility - Guild Settings (for guildmaster)
+
+guilds,35,30,0 script Guild Management NPC_NO_SPRITE,{
+ function gmaster;
+ .@gid=getcharid(2);
+ mesc (".:: "+getguildname(.@gid)+" ::."), 1;
+ mesc l("Guild Master: @@", getguildmaster(.@gid)), 3;
+ if (getguildnxp(.@gid) > 0)
+ mesc l("Guild Lv @@, @@/@@ EXP to level up", getguildlvl(.@gid), getguildexp(.@gid), getguildnxp(.@gid));
+ else
+ mesc l("Guild Lv @@, @@/@@ EXP to level up", getguildlvl(.@gid), getguildexp(.@gid), "???");
+
+ // I forgot a function to get player title and allow any guildmaster to change this
+ if (strcharinfo(0) == getguildmaster(.@gid))
+ {
+ do
+ {
+ gmaster();
+ next;
+ mesc l("Do you want to do something else?");
+ } while (askyesno() == ASK_YES);
+ }
+ close;
+
+ function gmaster {
+ .@gid=getcharid(2);
+ mesn;
+ mesc l("Please select the Guild Position you want to change.");
+ menuint
+ l("Abort"), -1,
+ l("Guild Master"), GPOS_GUILDMASTER,
+ l("Vice Leader"), GPOS_VICELEADER,
+ l("Recruiter"), GPOS_RECRUITER,
+ l("Position 4"), GPOS_4,
+ l("Position 5"), GPOS_5,
+ l("Newbie"), GPOS_NEWBIE;
+ mes "";
+ .@idx=0+@menuret;
+ if (.@idx < 0)
+ return;
+ mesc l("Please write how much in percent is EXP Tax for member (range: 0~50)"), 1;
+ input .@exptax;
+ if (.@exptax < 0 || .@exptax > 50)
+ return;
+ mesc l("Applying...");
+ switch (.@idx) {
+ case GPOS_GUILDMASTER:
+ .@name$="GuildMaster";
+ .@perm=GPERM_ALL;
+ break;
+ case GPOS_VICELEADER:
+ .@name$="ViceLeader";
+ .@perm=GPERM_ALL;
+ break;
+ case GPOS_RECRUITER:
+ .@name$="Recruiter";
+ .@perm=GPERM_INVITE;
+ break;
+ case GPOS_NEWBIE:
+ .@name$="Newbie";
+ .@perm=0;
+ break;
+ default:
+ .@name$="Position "+(.@idx+1);
+ .@perm=0;
+ break;
+ }
+ //debugmes "setguildrole(%d,%d,%d,%d,\"%s\")", .@gid, .@idx, .@perm, .@exptax, .@name$;
+ setguildrole(.@gid, .@idx, .@perm, .@exptax, .@name$);
+ mesc l("Done!"), 3;
+ return;
+ }
+
+OnInit:
+ .distance=1;
+ end;
+}
+