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-rw-r--r--npc/functions/news.txt15
1 files changed, 15 insertions, 0 deletions
diff --git a/npc/functions/news.txt b/npc/functions/news.txt
index 9192db862..7f7152d41 100644
--- a/npc/functions/news.txt
+++ b/npc/functions/news.txt
@@ -60,6 +60,17 @@ function script GameNews {
mesc l("Only then we may have peace!!");
next;
break;
+ //////////////////////////////////////////////////////////////////
+ case 105:
+ mes "";
+ mes ".:: "+ l("The Final Act") + " ::.";
+ next;
+ mesc l("The Moubootaur is the final opponent.");
+ mesc l("How many lives will be claimed until he is put to rest?");
+ next;
+ mesc l("According to the prophecy, he'll not stop, until life itself as we know today is removed from existence.");
+ next;
+ break;
default:
break;
}
@@ -317,6 +328,9 @@ function script Journalman {
mesc l("We must defeat the Monster King on his evil lair!");
mesc l("Only then we may have peace!!");
break;
+ case 5:
+ mesc l("Moubootaur, please spare me...");
+ break;
default:
Exception(l("I do now know what this means: GS-@@-ICXN-@@", $GAME_STORYLINE, $MK_TEMPVAR), RB_DEFAULT|RB_SPEECH); break;
}
@@ -327,6 +341,7 @@ function script Journalman {
menuint
l("Thanks for your help!"), 1,
l("Event News"), 0,
+ rif($GAME_STORYLINE >= 5, l("The Final Act")), 105,
rif($GAME_STORYLINE >= 4, l("The Fifth Act")), 104,
rif($GAME_STORYLINE >= 3, l("The Fourth Act")), 103,
rif($GAME_STORYLINE >= 2, l("The Third Act")), 102,