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Diffstat (limited to 'npc/functions/hub.txt')
-rw-r--r-- | npc/functions/hub.txt | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt new file mode 100644 index 000000000..e3ee6d26c --- /dev/null +++ b/npc/functions/hub.txt @@ -0,0 +1,116 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// TMW Org. +// Description: +// HUB functions (Login, Logout, Death) + +// HUB_Login () +function script HUB_Login { + getmapxy(.@mapa$, .@a,.@b, 0); + + // Login on Blue Sage Workshop/Library + if (.@mapa$ == "020-7-1") { + addtimer(1000, "#BlueSageHUB::OnCycle"); + } + + return; +} + +// HUB_Logout ( {dead} ) +function script HUB_Logout { + .@dead=getarg(0, false); + getmapxy(.@mapa$, .@a,.@b, 0); + + // Vanished on Cindy Cave + if (.@mapa$ == "021-4" && strcharinfo(0) == $@CINDY_HERO$) { + recovery(getcharid(3)); + warp any("010-1", "010-2"), 0, 0; + percentheal -100, -100; + sc_start2 SC_POISON, 1, 90, 10000; + } else if (.@mapa$ == "021-4") { + .@pl = getmapusers("021-4")-1; + if (.@pl < 1) + donpcevent("Cindy#Outside::OnCleanUp"); + recovery(getcharid(3)); + warp "Save", 0, 0; + } + // Logout while donating blood + if (getq(HurnscaldQuest_BloodDonor) == 2) { + slide 35, 28; + setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_ITEM|PCBLOCK_MOVE, false); + setq HurnscaldQuest_BloodDonor, 0, gettimetick(2)+3600; // one hour penalty + } + // Logout/Death on Nard's ship hold + if (.@mapa$ ~= "002-2" || .@mapa$ ~= "nard*") { + setq2 ShipQuests_Peter, 0; + setq3 ShipQuests_Peter, -1; + } + // Logout on botcheck area + if (.@mapa$ ~= "botcheck" && !.@dead) { + if (!is_staff()) + atcommand "@jail "+strcharinfo(0); + } + // Died on Terranite Cave where exp penalty is lower + if (.@mapa$ == "015-6" && .@dead) { + @deathpenalty_override=2; + @deathpenalty_realvalue=readparam(BaseExp); + @deathpenalty_realvaljob=readparam(JobExp); + } + // First death produces a warning message + if (PC_DIE_COUNTER <= 1 && .@dead) { + dispbottom l("Dying outside a town square will cause EXP loss."); + } + // If you were travelling and died/logged out, cleaning is needed + if (@timer_navio_running) { + @timer_navio_running=0; + // Logged out? Correct your position to inside the ship + // Of course, this is messy... But still better than Save Point + if (!.@dead) { + if (.@mapa$ ~= "016-*") + warp "016-1", 28, 27; + else if (.@mapa$ ~= "002-*") + warp "002-1", 55, 40; + else + warp "Save", 0, 0; + } + } + // Crazyfefe hot fix + if (.@dead) { + // It was PK + if (killerrid > 2000000 && killerrid < 2100000) { + // PVP flag was off + if (!getmapflag(.@mapa$, mf_pvp) && !getmapflag(.@mapa$, mf_pvp_noparty) && !getmapflag(.@mapa$, mf_pvpnoguild)) { + recovery(getcharid(3)); + warp .@mapa$, .@a, .@b; + dispbottom l("REVENGE TIME!"); + .@trueid=getcharid(3); + //detachrid(); + attachrid(killerrid); + setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_ITEM|PCBLOCK_COMMANDS, true); + sc_start SC_WALKSPEED,120000,50; + sc_end SC_CASH_PLUSEXP; + sc_end SC_OVERLAPEXPUP; + sc_start SC_OVERLAPEXPUP, 300000, -20; + dispbottom l("For cowardingly killing in a \"secure\" area, you will be severely punished."); + addtimer(15000, "#mobptsys::OnUnlock"); + percentheal -88, -100; + detachrid(); + attachrid(.@trueid); + } + } + } + + // This allows code to override death penalty, just once: + // @deathpenalty_override + // Valid values: 1- No penalty. 2- Halved penalty. + // You must also set: @deathpenalty_realvalue and @deathpenalty_realvaljob + if (@deathpenalty_override && .@dead) { + if (is_staff()) + debugmes("Old values: %d %d Current Values: %d %d", @deathpenalty_realvalue, @deathpenalty_realvaljob, readparam(BaseExp), readparam(JobExp)); + addtimer(300, "#QuirinoHUB::OnNoPenaltyCommand"); + } + + return; +} + |