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-rw-r--r--npc/functions/fishing.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/functions/fishing.txt b/npc/functions/fishing.txt
index d7303529a..0a3c0fe7e 100644
--- a/npc/functions/fishing.txt
+++ b/npc/functions/fishing.txt
@@ -221,8 +221,8 @@ function script fishing {
// Level can increase up to 10% when it is at 100.
.@boost=(readparam2(bLuk)/20)+(BaseLevel/10);
.@bai=getvariableofnpc(.bait_ids[@bait_d+1], .@npc$);
- // Ancient Blueprint: 0.1% BP Chance - bait weight
- if (rand2(1000) < .@bp_chance*.@bai) {
+ // Ancient Blueprint: 0.05% per bait bonus (no luck)
+ if (rand2(2000) < .@bp_chance*.@bai) {
.@fish_id = AncientBlueprint;
} else if (rand2(0, 100) < .@bai+.@boost) {
.@fish_id = any_of(.@rare_fish);