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Diffstat (limited to 'npc/027-4/saves.txt')
-rw-r--r-- | npc/027-4/saves.txt | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/npc/027-4/saves.txt b/npc/027-4/saves.txt new file mode 100644 index 000000000..8bffe9118 --- /dev/null +++ b/npc/027-4/saves.txt @@ -0,0 +1,125 @@ +// TMW2 Script +// Author: +// Jesusalva +// Description: +// Mr. Saves of Scholar Class + +027-1,104,61,0 script Mr Saves NPC_BLACKALCHEMIST,{ + function basicMagic; + function standardMagic; + function advancedMagic; + if (!MAGIC_LVL) goto L_NoMagic; + mes l(".:: Scholarship Class ::."); + mesc l("Specialized in support, buff, debuff and strengthening skills."); + next; + mesn; + mesc l("You have @@ magic skill points available.", sk_points()); + next; + select + l("Basic Magic"), + l("Standard Magic"), + l("Advanced Magic"); + //l("Mastery Magic"); + mes ""; + .@lv=@menu; + do + { + // Display appropriate menu + if (.@lv == 1) + basicMagic(); + else if (.@lv == 2) + standardMagic(); + else if (.@lv == 3) + advancedMagic(); + + // Handle result + mes ""; + if (@menuret) { + if (!learn_magic(@menuret)) { + mesc l("You do not meet all requisites for this skill."), 1; + next; + } + } else { + closeclientdialog; + } + + } while (@menuret); + close; + +function basicMagic { + if (MAGIC_LVL < 1) goto L_NoMagic; + mes l(".:: First Aid ::."); + mesc l("Minor healing to your wounds."); + mes ""; + mes l(".:: Accumulate Power ::."); + mesc l("Raise damage of next skill."); + mes ""; + mes l(".:: Provoke ::."); + mesc l("Provoke a single monster to attack you."); + mes ""; + mes l(".:: Windwalker ::."); + mesc l("Increase walk speed and flee rate."); + mes ""; + menuint + l("First Aid"), TMW2_FIRSTAID, + l("Accumulate Power"), HW_MAGICPOWER, + l("Provoke"), SM_PROVOKE, + l("Windwalker"), SN_WINDWALK, + l("Cancel"), 0; + return; +} + +function standardMagic { + if (MAGIC_LVL < 2) goto L_NoMagic; + // NOTE: Alternate between First Aid + Healing for less cooldown wait + mes l(".:: Healing ::."); + mesc l("Minor healing to yourself or to allies."); + mes ""; + mes l(".:: Mana Wisdom ::."); + mesc l("(Passive) Increases Mana EXP/Control Gain rate."); + mes ""; + mes l(".:: Last Standing Man ::."); + mesc l("(Passive) Raise Max HP and Holy Defense."); + mes ""; + mes l(".:: Area Provoke ::."); + mesc l("Provokes all monsters around the target, and the target itself."); + mes ""; + menuint + l("Healing"), TMW2_HEALING, + l("Mana Wisdom"), TMW2_SAGE, + l("Last Standing Man"), CR_TRUST, + l("Area Provoke"), EVOL_AREA_PROVOKE, + l("Cancel"), 0; + return; +} + +function advancedMagic { + if (MAGIC_LVL < 3) goto L_NoMagic; + mes l(".:: Magnus Healing ::."); + mesc l("Heals in area every friendly unit (incl. homuns and mercs). Req. Lifestone to cast."); + mes ""; + menuint + l("Magnus Healing"), TMW2_MAGNUSHEAL, + l("Cancel"), 0; + return; +} + +L_NoMagic: + next; + mesn; + mesq l("You do not have enough magic power for these classes."); + next; + mesn; + mesq l("Besides the Magic Council, Andrei Sakar have his own Mana Stone, but I doubt he would train the likes of you, or share his Mana Stone."); + next; + mesn; + mesq l("Perhaps, in the city, someone knows rumors about Mana Stones and can teach you. Other than that, you're on your own."); + close; + +OnInit: + .sex = G_MALE; + .distance = 5; + end; + +} + |