diff options
Diffstat (limited to 'npc/025-3')
-rw-r--r-- | npc/025-3/_mobs.txt | 4 | ||||
-rw-r--r-- | npc/025-3/ctrl.c | 4 |
2 files changed, 6 insertions, 2 deletions
diff --git a/npc/025-3/_mobs.txt b/npc/025-3/_mobs.txt index f77e7cc8c..87d43e918 100644 --- a/npc/025-3/_mobs.txt +++ b/npc/025-3/_mobs.txt @@ -1,4 +1,4 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 025-3: The Impregnable Fortress (Outside) mobs -025-3,99,157,75,17 monster Moubi 1038,16,90000,30000,Impregnable#0F::OnMoubiKill -025-3,105,117,10,21 monster Angry Bat 1194,24,30000,30000 +025-3,99,157,75,17 monster Moubi 1038,16,90000,30000 +025-3,105,117,10,21 monster Angry Bat 1194,24,30000,30000,Impregnable#0F::OnMoubiKill diff --git a/npc/025-3/ctrl.c b/npc/025-3/ctrl.c index 0c1a3154d..1cfcf75e6 100644 --- a/npc/025-3/ctrl.c +++ b/npc/025-3/ctrl.c @@ -26,6 +26,9 @@ OnTouch: mesc l(".:: Impregnable Fortress, %sF ::.", "0"), 3; msObjective(getq(General_Fortress) == 1, l("* Obtain the Fortress Key")); msObjective($MK_TEMPVAR < MKIF_LV_B0F, l("Minimum wins: %d/%d", $MK_TEMPVAR, MKIF_LV_B0F)); + mes ""; + mesc l("Hint: Eek! Eek! Eek!"); + tutmes l("Explore all map elements (including monsters) with the hint in mind to fulfill the mission objectives. They'll never demand something outside the mission map!"); end; L_Warp: @@ -51,6 +54,7 @@ OnMoubiKill: setq General_Fortress, 1, 0, 0; getexp 0, 50000; } + fix_mobkill(AngryBat); end; } |