diff options
Diffstat (limited to 'npc/025-1/ctrl.c')
-rw-r--r-- | npc/025-1/ctrl.c | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/npc/025-1/ctrl.c b/npc/025-1/ctrl.c index 483f70c5f..44cba78e8 100644 --- a/npc/025-1/ctrl.c +++ b/npc/025-1/ctrl.c @@ -13,6 +13,8 @@ // $@FORTRESS_STATUE = bitmask // 1,2,4,8,16 - broken statues // 1024 - Fortress Gate +// $@FORT_BLACKLIST = int array +// Char ID which already raided this week // TODO: Use bg() - maybe with dummysd? What will increase allies count? // TODO: Gate control during siege (not $FORTRESS_STATE). Gate monster. // TODO: Spawn the monster general for each statue. Count their deaths. @@ -57,6 +59,7 @@ function script FTCleanup { donpcevent "#025-1_99_112::OnEnable"; mapwarp("025-1", "025-2", 100, 27); } + deletearray $@FORT_BLACKLIST; return; } @@ -136,6 +139,7 @@ function script FTStatue { // TODO: Initial defending waves // TODO: Enable the statues // TODO: Summon reinforcements + // TODO: Player blacklist (unable to use 025-2 warp) close; ///////////////////////////////////////////////////////// @@ -185,4 +189,20 @@ OnTouch: +///////////////////////////////////////////////////////// +// Real access to 025-1 map +025-2,96,24,0 script Fortress Town Access NPC_HIDDEN,8,0,{ + end; +OnTouch: + // Disabled + if ($GAME_STORYLINE < 3 && !$@GM_OVERRIDE && !is_gm()) + end; + // Blacklisted + if (array_find($@FORT_BLACKLIST, getcharid(0)) != -1) + end; + // Not blacklisted + warp "025-1", 99, 122; + end; +} + |