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-rw-r--r--npc/023-3-2/logic.txt33
1 files changed, 29 insertions, 4 deletions
diff --git a/npc/023-3-2/logic.txt b/npc/023-3-2/logic.txt
index 9dda92c14..a2c54cd3c 100644
--- a/npc/023-3-2/logic.txt
+++ b/npc/023-3-2/logic.txt
@@ -85,20 +85,45 @@ OnInit:
mesc l("Most thieves left, but that's not a problem, I created an army out of Homunculus. I already have 500 bandits. I will create more later, to get Mana Stones;");
next;
mesn l("Diary, 2nd March 300 AT");
- mesc l("It's time. My army already have tens of thousands of monsters, homunculus, persons. They'll instill fear in my enemies.");
+ mesc l("It's time. My army already have tens of thousands of monsters, homunculus, persons. The mana stones I've got thus far are all dried out, now.");
next;
mesc l("I could not be the Bandit King. But once I steal all Mana Stones, I'll be not only the best thief in the world. I already decided my new title.");
next;
mesc l("I shall call myself from there on, after this great assault... @@.", b(l("the Monster King")));
next;
+ mesn l("Diary, 3rd March 300 AT");
+ mesc l("To create an homunculus, I should follow the secrets in the book \"The Man Who Played God\". I wrote this narrative with the greatest secrets of it.");
+ next;
+ mesc l("I shall leave this book with my son, SphinxNox. I will not fail, and live forever. This will be their inheritance for him.");
+ next;
+ mesc l("Raid might be great. Saul might be popular. SphinxNox might be an annoying brat. But I'm, or rather, will soon be... @@.", b(l("the Monster King")));
+ next;
// Implict fallthrough
L_BookRead:
- mesn;
- mesc l("Insert here lore information");
+ mesc l(".:: The Homunculus Keeping Manual ::."), 3;
+ mesc l("To create an homunculus out of the embryo mass: Use the Call Homunculus Skill. It'll be random, based on the embryo nature.");
+ next;
+ mesc l(".:: The Homunculus Keeping Manual ::."), 3;
+ mesc l("Homunculus are a bit dumb, although the ones I've cultivated and took personal care of can express reactions. In future, I'll research sentience.");
+ next;
+ mesc l(".:: The Homunculus Keeping Manual ::."), 3;
+ mesc l("They need to be feed, when hunger falls below 75. @@ is the best food for them.", getitemlink(Bread));
+ next;
+ mesc l(".:: The Homunculus Keeping Manual ::."), 3;
+ mesc l("Also, they level up when they attack, and can be revived with the right skill.");
+ next;
+ mesc l(".:: The Homunculus Keeping Manual ::."), 3;
+ mesc l("Once they get too annoying, I need to kill them... But I think I could put them to rest with the Rest Homunculus skill.");
+ next;
+ mesc l(".:: The Homunculus Keeping Manual ::."), 3;
+ mesc l("It's totally safe. They are loyal as long that feed. And to think I started off giving @@ to the poor...", getitemlink(Bread));
+ mes "";
+ mesc "-- " + l("The Monster King.");
- if (!(.@q & .hcID))
+ if (!(.@q & .hcID)) {
setq3 FrostiaQuest_Homunculus, .@q|.hcID;
+ }
close;
OnBookRead: