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-rw-r--r--npc/021-1/logic.txt5
-rw-r--r--npc/021-1/yeti.txt2
2 files changed, 3 insertions, 4 deletions
diff --git a/npc/021-1/logic.txt b/npc/021-1/logic.txt
index 11be04019..7bb0ddab6 100644
--- a/npc/021-1/logic.txt
+++ b/npc/021-1/logic.txt
@@ -94,12 +94,11 @@ OnTouch:
close;
}
if (.lifetime-gettimetick(2) <= 0) {
- mesc l("Insert a key and pull the switch?");
+ mesc l("Pull the switch?");
select
- rif(countitem(TreasureKey), l("Pull it")),
+ l("Pull it"),
l("Leave it");
if (@menu == 1) {
- delitem TreasureKey, 1;
getexp rand(55, 110), rand(5, 11);
.lifetime=gettimetick(2)+rand(110, 150)+60; // Something between 1m50s and 2m30s + 1 minute for DS
specialeffect(27);
diff --git a/npc/021-1/yeti.txt b/npc/021-1/yeti.txt
index 4719dc2d4..bb147f656 100644
--- a/npc/021-1/yeti.txt
+++ b/npc/021-1/yeti.txt
@@ -126,7 +126,7 @@ L_Instructions:
next;
mesc l("Notes: ");
mesc l("To unlock the cell on the middle of the throne room, you need to flip all 5 switches there.");
- mesc l("You need a Treasure Key to flip each switch, regardless of which cave it is in.");
+ mesc l("You need a @@ to flip the switches on the Throne Room, don't forget to bring at least five.", getitemlink(TreasureKey));
mesc l("EVERY switch on EVERY cave will unflip itself after about 2 minutes. So don't waste your time."), 1;
next;
mesn;