diff options
Diffstat (limited to 'npc/020-5/bracco.txt')
-rw-r--r-- | npc/020-5/bracco.txt | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/npc/020-5/bracco.txt b/npc/020-5/bracco.txt index d8d2802d2..055b12fe1 100644 --- a/npc/020-5/bracco.txt +++ b/npc/020-5/bracco.txt @@ -190,12 +190,34 @@ L_Meltdown: case ShortSword: Meltdown(.@it, 2500, IronIngot, rand2(12,16), TinIngot, rand2(2,3)); break; + case Kitana: + Meltdown(.@it, 2500, IronIngot, rand2(15,21), TinIngot, rand2(4,6)); + break; + case BoneKnife: + Meltdown(.@it, 3000, IronIngot, rand2(18,25), Bone, rand2(45,62)); + break; + case LongSword: + Meltdown(.@it, 3000, IronIngot, rand2(21,29), IridiumIngot, rand2(0,1)); + break; + case RockKnife: + Meltdown(.@it, 3000, TerraniteOre, rand2(25,35), IridiumIngot, 1); + break; + case DivineSword: + Meltdown(.@it, 3000, DivineApple, 1, PlatinumIngot, rand2(1,2), IridiumIngot, rand2(2,3)); + break; + // 2 hand swords case MiereCleaver: Meltdown(.@it, 2000, SilverIngot, rand2(6,8)); break; case Broadsword: Meltdown(.@it, 2000, SilverIngot, rand2(13,18)); break; + case Halberd: + Meltdown(.@it, 2000, SilverIngot, rand2(22,31), TinIngot, rand2(2,3)); + break; + case ImmortalSword: + Meltdown(.@it, 2000, SilverIngot, rand2(20,28), IridiumIngot, 1); + break; // Bows can go up to 100% but only wood is returned case ShortBow: Meltdown(.@it, 2000, WoodenLog, rand2(9,18)); |