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-rw-r--r--npc/020-5/bracco.txt22
1 files changed, 22 insertions, 0 deletions
diff --git a/npc/020-5/bracco.txt b/npc/020-5/bracco.txt
index d8d2802d2..055b12fe1 100644
--- a/npc/020-5/bracco.txt
+++ b/npc/020-5/bracco.txt
@@ -190,12 +190,34 @@ L_Meltdown:
case ShortSword:
Meltdown(.@it, 2500, IronIngot, rand2(12,16), TinIngot, rand2(2,3));
break;
+ case Kitana:
+ Meltdown(.@it, 2500, IronIngot, rand2(15,21), TinIngot, rand2(4,6));
+ break;
+ case BoneKnife:
+ Meltdown(.@it, 3000, IronIngot, rand2(18,25), Bone, rand2(45,62));
+ break;
+ case LongSword:
+ Meltdown(.@it, 3000, IronIngot, rand2(21,29), IridiumIngot, rand2(0,1));
+ break;
+ case RockKnife:
+ Meltdown(.@it, 3000, TerraniteOre, rand2(25,35), IridiumIngot, 1);
+ break;
+ case DivineSword:
+ Meltdown(.@it, 3000, DivineApple, 1, PlatinumIngot, rand2(1,2), IridiumIngot, rand2(2,3));
+ break;
+ // 2 hand swords
case MiereCleaver:
Meltdown(.@it, 2000, SilverIngot, rand2(6,8));
break;
case Broadsword:
Meltdown(.@it, 2000, SilverIngot, rand2(13,18));
break;
+ case Halberd:
+ Meltdown(.@it, 2000, SilverIngot, rand2(22,31), TinIngot, rand2(2,3));
+ break;
+ case ImmortalSword:
+ Meltdown(.@it, 2000, SilverIngot, rand2(20,28), IridiumIngot, 1);
+ break;
// Bows can go up to 100% but only wood is returned
case ShortBow:
Meltdown(.@it, 2000, WoodenLog, rand2(9,18));