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-rw-r--r--npc/019-1/_warps.txt1
-rw-r--r--npc/019-1/sign.txt6
2 files changed, 2 insertions, 5 deletions
diff --git a/npc/019-1/_warps.txt b/npc/019-1/_warps.txt
index e53f590ea..a29a45f12 100644
--- a/npc/019-1/_warps.txt
+++ b/npc/019-1/_warps.txt
@@ -1,4 +1,5 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 019-1: Snow Field warps
+019-1,70,21,0 warp #019-1_70_21 3,0,020-1,70,127
019-1,61,102,0 warp #019-1_61_102 3,0,019-4,95,28
019-1,84,53,0 warp #019-1_84_53 0,0,019-1-1,33,41
diff --git a/npc/019-1/sign.txt b/npc/019-1/sign.txt
index 3503acf5e..93599d6fe 100644
--- a/npc/019-1/sign.txt
+++ b/npc/019-1/sign.txt
@@ -10,11 +10,7 @@
next;
mesc l("We've built this blockade to prevent this area from being overrun with monsters, but who knows for how long this will last.");
} else {
- mesc l("Do you want to cross Nivalis city to the other side?");
- if (askyesno() == ASK_YES) {
- warp "019-2", 43, 55;
- closedialog;
- }
+ mesc l("The city is still under repairs, but town square is safe already."), 1;
}
close;