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-rw-r--r--npc/019-1/well.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/npc/019-1/well.txt b/npc/019-1/well.txt
index ac7c14ee2..cc15fc0c3 100644
--- a/npc/019-1/well.txt
+++ b/npc/019-1/well.txt
@@ -7,6 +7,8 @@
// TODO: We could also throw random stuff (dig script), and use makeitem() to
// make it pop at Terranite Cave, near the lake, suggesting that's where the water
// comes from.
+// TODO: We also need to figure out who was there, and why to save that person.
+// Is it related to the episode?
019-1,110,101,0 script Well#Nivalis NPC_SWORDS_SIGN,{
mesc l("ERROR, missing sprite: Snowland.Well"), 1;