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-rw-r--r--npc/018-6-3/main.txt612
1 files changed, 0 insertions, 612 deletions
diff --git a/npc/018-6-3/main.txt b/npc/018-6-3/main.txt
index 55bfe6a4a..8ee45b75b 100644
--- a/npc/018-6-3/main.txt
+++ b/npc/018-6-3/main.txt
@@ -272,618 +272,6 @@ OnKillBoss:
}
-////////// Warp System below this file
-018-6-3,86,32,0 script #01863_fromOuttoNorth NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 86, 44;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomNorth";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-}
-
-018-6-3,86,43,0 script #01863_fromNorthtoOut NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 86, 31;
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,64,50,0 script #01863_fromNorthtoNW NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 58, 67;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomNW";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,58,66,0 script #01863_fromNWtoNorth NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 65, 50;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomNorth";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,119,50,0 script #01863_fromNorthtoNE NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 122, 68;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomNE";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,122,67,0 script #01863_fromNEtoNorth NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 118, 50;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomNorth";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,67,75,0 script #01863_fromNWtoNC NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 79, 71;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomNC";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,78,71,0 script #01863_fromNCtoNW NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 66, 75;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomNW";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,57,83,0 script #01863_fromNWtoSW NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 57, 97;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomSW";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,57,96,0 script #01863_fromSWtoNW NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 57, 82;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomNW";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,112,75,0 script #01863_fromNEtoNC NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 101, 70;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomNC";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,102,70,0 script #01863_fromNCtoNE NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 113, 75;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomNE";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,121,84,0 script #01863_fromNEtoSE NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 121, 97;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomSE";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,121,96,0 script #01863_fromSEtoNE NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 121, 83;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomNE";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,57,113,0 script #01863_fromSWtoSouth NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 64, 131;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomSouth";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,63,131,0 script #01863_fromSouthtoSW NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 57, 112;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomSW";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,123,113,0 script #01863_fromSEtoSouth NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 119, 131;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomSouth";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,120,131,0 script #01863_fromSouthtoSE NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 123, 112;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomSE";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,66,106,0 script #01863_fromSWtoSC NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 79, 110;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomSC";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,78,110,0 script #01863_fromSCtoSW NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 65, 106;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomSW";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,112,110,0 script #01863_fromSEtoSC NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 101, 110;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomSC";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,102,110,0 script #01863_fromSCtoSE NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 113, 110;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomSE";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,92,137,0 script #01863_fromSouthtoOut NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 92, 151;
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,92,150,0 script #01863_fromOuttoSouth NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 92, 136;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomSouth";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-}
-
-018-6-3,90,84,0 script #01863_fromCCtoNC NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 90, 73;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomNC";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
-
-018-6-3,90,96,0 script #01863_fromCCtoSC NPC_SUMMONING_CIRC,0,0,{
- dispbottom l("I should be prepared before walking on this.");
- end;
-
-OnTouch:
- // Disable any other active portal
- 01863_DisableAllWarps();
-
- // Warp you to next room coordinates
- slide 90, 106;
-
- // Execute the next room code and finish
- doevent instance_npcname("#01863_InstCtrl", .@q2)+"::OnRoomSC";
- end;
-
-// NPC must remain hidden.
-OnInit:
- disablenpc .name$;
- end;
-OnInstanceInit:
- disablenpc instance_npcname(.name$);
- end;
-}
/////////////////////////////
/////////////////////////////
/////////////////////////////