diff options
Diffstat (limited to 'npc/018-6-3/main.txt')
-rw-r--r-- | npc/018-6-3/main.txt | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/018-6-3/main.txt b/npc/018-6-3/main.txt index 90601b54d..73032ac9f 100644 --- a/npc/018-6-3/main.txt +++ b/npc/018-6-3/main.txt @@ -69,13 +69,13 @@ function BossRoom { // BIG ROOM: 6~12 support units // SMALL ROOM: 5~10 support units - AreaMonsterB(getmap(), .@x1, .@y1, .@x2, .@y2 BlackSlime, rand2(2,4)+.@ad); - AreaMonsterB(getmap(), .@x1, .@y1, .@x2, .@y2 DarkLizard, rand2(1,2)+.@ad); - AreaMonsterB(getmap(), .@x1, .@y1, .@x2, .@y2 BlackScorpion, rand2(1,2)); - AreaMonsterB(getmap(), .@x1, .@y1, .@x2, .@y2 Archant, rand2(1,2)-.@ad); + AreaMonsterB(getmap(), .@x1, .@y1, .@x2, .@y2, BlackSlime, rand2(2,4)+.@ad); + AreaMonsterB(getmap(), .@x1, .@y1, .@x2, .@y2, DarkLizard, rand2(1,2)+.@ad); + AreaMonsterB(getmap(), .@x1, .@y1, .@x2, .@y2, BlackScorpion, rand2(1,2)); + AreaMonsterB(getmap(), .@x1, .@y1, .@x2, .@y2, Archant, rand2(1,2)-.@ad); // Only spawn the fast Hooded Ninja on big rooms if (.@ad) { - AreaMonsterB(getmap(), .@x1, .@y1, .@x2, .@y2 HoodedNinja, any(0,0,1)); + AreaMonsterB(getmap(), .@x1, .@y1, .@x2, .@y2, HoodedNinja, any(0,0,1)); } } |