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-rw-r--r--npc/018-2-4/vault.txt26
1 files changed, 1 insertions, 25 deletions
diff --git a/npc/018-2-4/vault.txt b/npc/018-2-4/vault.txt
index 043504829..9f33ea64c 100644
--- a/npc/018-2-4/vault.txt
+++ b/npc/018-2-4/vault.txt
@@ -5,31 +5,7 @@
// Based on BenB idea.
018-2-4,23,24,0 script Vault#01824a NPC_NO_SPRITE,{
- mesn;
- mesq l("There's a shiny safe here. How much money is inside? Nobody is looking at you, great!");
- // 3*3 = 9 possibilities, 6~8 attempts
- if (LockPicking(3, 3)) {
- Zeny=Zeny+$VAULT_01824;
- $VAULT_01824=60;
- mesn;
- mesq l("Booty!");
- } else {
- mesn;
- .@inch=(Zeny/100);
- Zeny-=.@inch;
- $VAULT_01824+=.@inch;
- if (ArrestedChances()) {
- mesc l("Arrested!");
- atcommand("@jailfor 5mn "+strcharinfo(0));
- } else {
- if (is_night())
- .@p$=l("The darkness of night gives you cover.");
- else
- .@p$=l("Your agile legs and sheer luck allows you to outrun the cops.");
- mesc l("You run as far as you could. %s", .@p$);
- warp "000-1", 22, 22;
- }
- }
+ LootableVault(2, 3, "01824");
close;
OnInit: