diff options
Diffstat (limited to 'npc/018-2-2')
-rw-r--r-- | npc/018-2-2/main.txt | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/npc/018-2-2/main.txt b/npc/018-2-2/main.txt index 7cbee0426..7df95edb5 100644 --- a/npc/018-2-2/main.txt +++ b/npc/018-2-2/main.txt @@ -261,11 +261,14 @@ OnInstanceInit: //if (instance_mapname("0018-2-2")) // HH_NOVICE if (instance_id() == $@HHMD_INSTID1) { + debugmes "+ Init Novice"; freeloop(true); for (.@i=0;.@i<getarraysize(.Novice_Mobs);.@i++) { areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[.@i]), .Novice_Mobs[.@i], .Novice_Ammo[.@i], "#HH_CONTROLLER01::OnNovice"+.@i; } freeloop(false); + debugmes "- Init Novice"; + end; } // HH_INTERMEDIARY if (instance_id() == $@HHMD_INSTID2) { @@ -276,6 +279,7 @@ OnInstanceInit: } freeloop(false); debugmes "- Init Intermed"; + end; } // HH_ADVANCED if (instance_id() == $@HHMD_INSTID4) { @@ -286,14 +290,18 @@ OnInstanceInit: } freeloop(false); debugmes "- Init Advanced"; + end; } // HH_EXPERT if (instance_id() == $@HHMD_INSTID8) { + debugmes "+ Init Expert"; freeloop(true); for (.@i=0;.@i<getarraysize(.Expert_Mobs);.@i++) { areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[.@i]), .Expert_Mobs[.@i], .Expert_Ammo[.@i], "#HH_CONTROLLER01::OnExpert"+.@i; } freeloop(false); + debugmes "- Init Expert"; + end; } // TODO: We still need the main logic for this. I mean, what is the objective on each floor of Master Dungeon? |