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-rw-r--r--npc/017-4/pyndragon.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/017-4/pyndragon.txt b/npc/017-4/pyndragon.txt
index 6a6241e06..516dad4f4 100644
--- a/npc/017-4/pyndragon.txt
+++ b/npc/017-4/pyndragon.txt
@@ -58,9 +58,9 @@
else
mesq l("Good @@. My name is @@ and I make @@.", l("day"), .name$, l("firearms"));
next;
- if (BaseLevel < 60)
+ if (BaseLevel < 50)
goto L_TooWeak;
- else if (BaseLevel < 70)
+ else if (BaseLevel < 60)
goto L_Weak;
goto L_Menu;
@@ -71,7 +71,7 @@ L_TooWeak:
L_Weak:
mesn;
- mesq l("You need level 70 to use these guns, but if you want to start collecting materials, you're allowed to.");
+ mesq l("You need level 60 to use these guns, but if you want to start collecting materials, you're allowed to.");
next;
goto L_Menu;
@@ -110,16 +110,16 @@ L_Craft:
switch (@menu) {
case 2:
- craft_gun( LeadIngot, 6, TitaniumIngot, 6, Coal, 12, PynRevolver, 15000 );
+ craft_gun( LeadIngot, 5, TitaniumIngot, 5, Coal, 11, PynRevolver, 15000 );
goto L_Craft;
case 3:
- craft_gun( LeadIngot, 8, TitaniumIngot, 8, Coal, 15, PynRifle, 15000 );
+ craft_gun( LeadIngot, 7, TitaniumIngot, 7, Coal, 14, PynRifle, 15000 );
goto L_Craft;
case 4:
- craft_gun( LeadIngot, 8, TitaniumIngot, 8, Coal, 15, PynGatling, 15000 );
+ craft_gun( LeadIngot, 7, TitaniumIngot, 7, Coal, 14, PynGatling, 15000 );
goto L_Craft;
case 5:
- craft_gun( LeadIngot, 12, TitaniumIngot, 12, Coal, 18, PynShotgun, 60000 );
+ craft_gun( LeadIngot, 11, TitaniumIngot, 11, Coal, 16, PynShotgun, 60000 );
goto L_Craft;
}
goto L_Menu;