diff options
Diffstat (limited to 'npc/017-1/nowhere_man.txt')
-rw-r--r-- | npc/017-1/nowhere_man.txt | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/npc/017-1/nowhere_man.txt b/npc/017-1/nowhere_man.txt new file mode 100644 index 000000000..be90dbe3f --- /dev/null +++ b/npc/017-1/nowhere_man.txt @@ -0,0 +1,77 @@ +// TMW2/LoF scripts. +// Authors: +// TMW-LoF Team +// Jesusalva +// Description: +// Leather gloves. +// IMPORTANT @Saulc : DO NOT GIVE ANY EXPERIENCE ON THIS NPC. +// This is sort of a bet, you know. “Go hunt Mountain Snakes”, or bet some precious +// crafting material on this NPC. Two choices. The easy way is RISKY, not REWARDING. +// The refund is the exact fair price, retrieved from database. The only "loss" here +// is that you would rather do something else with Leather Patch but instead, you "sold" it. +// If you sell items you don't get experience, so you shouldn't get any exp here either. + +017-1,155,162,0 script Nowhere Man NPC_UKAR,{ + mesn; + mesq l("Welcome! I come from nowhere, and I hunt Mountain Snakes. One of their rare drops are the @@!", getitemlink(LeatherGloves)); + next; + mesn; + mesq l("Of course, with 5 @@ and 3000 GP I could make one too, but I can fail.", getitemlink(LeatherPatch)); + next; + mesn; + mesq l("If I fail, I'll refund you in gold. Do you want me to try it?"); + next; + if (askyesno() != ASK_YES) { + mesn; + mesq l("Well, that's a pity! I used to know the formula to make @@, but you know. Old age.", getitemlink(SulfurPowder)); + close; + } + if (countitem(LeatherPatch) < 5 || Zeny < 3000) + goto L_Missing; + inventoryplace LeatherGloves, 1; + delitem LeatherPatch, 5; + Zeny=Zeny-3000; + if (rand(1,100) > 40) + goto L_Success; + else + goto L_Failure; + +L_Failure: + mesn; + mesq l("Aah, the old age. Sorry. I won't be able to make the gloves for you today. %%3"); + Zeny=Zeny+(getiteminfo(LeatherPatch, ITEMINFO_SELLPRICE)*5)+3000; + next; + mesn; + mesq l("As promised, here is @@ GP, the fair price for your material, and refunds.", format_number((getiteminfo(LeatherPatch, ITEMINFO_SELLPRICE)*5)+3000)); + close; + +L_Success: + getitem LeatherGloves, 1; + mesn; + mesq l("Well, look at it: I did it!"); + next; + mesn; + mesq l("Please, enjoy your leather gloves."); + close; + +L_Missing: + mesn; + mesq l("That's not everything I asked for."); + close; + + +OnInit: + .@npcId = getnpcid(0, .name$); + setunitdata(.@npcId, UDT_HEADTOP, IceGladius); + setunitdata(.@npcId, UDT_HEADMIDDLE, CreasedShirt); + setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes); + setunitdata(.@npcId, UDT_WEAPON, CreasedShorts); + setunitdata(.@npcId, UDT_HAIRSTYLE, 2); + setunitdata(.@npcId, UDT_HAIRCOLOR, 4); + + .sex=G_MALE; + .distance=5; + end; + +} + |