diff options
Diffstat (limited to 'npc/015-8-1/campaign.txt')
-rw-r--r-- | npc/015-8-1/campaign.txt | 20 |
1 files changed, 16 insertions, 4 deletions
diff --git a/npc/015-8-1/campaign.txt b/npc/015-8-1/campaign.txt index 152da954f..fa3e97b9a 100644 --- a/npc/015-8-1/campaign.txt +++ b/npc/015-8-1/campaign.txt @@ -14,27 +14,39 @@ // There is no instance init OnBegin: .@m$=getmap(); + .@in=getq2(HurnscaldQuest_Sagratha); setq3 HurnscaldQuest_Sagratha, 1; // We're in an instance, ofc. Here we still have player attached. - npctalk3 l("Open your eyes!"); + //npctalk3 l("Open your eyes!"); + //npctalk("Sagratha: Open your eyes!", instance_npcname(.name$, .@in), false); + //npctalk("Sagratha: Open your eyes!"); + mapannounce(.@m$, l("Sagratha: Open your eyes!"), 0); + .SAGRATHA=monster(.@m$, 52, 40, "Sagratha", Sagratha, 1, instance_npcname(.name$, .@in)+"::OnError", Size_Medium, 2); + + unittalk(.SAGRATHA, l("Open your eyes!")); monster .@m$, 49, 45, "Real Monster", RedSlime, 1; // max AI id 4. You are in 49,39 - monster .@m$, 49, 41, "AI Tx", RedSlime, 1, .name$+"::OnError", Size_Medium, 2; - monster .@m$, 51, 41, "AI Xt", RedSlime, 1, .name$+"::OnError", Size_Medium, 2; + monster .@m$, 49, 41, "AI Tx", RedSlime, 1, instance_npcname(.name$, .@in)+"::OnError", Size_Medium, 2; + monster .@m$, 51, 41, "AI Xt", RedSlime, 1, instance_npcname(.name$, .@in)+"::OnError", Size_Medium, 2; - addtimer(5000, "#SaggyDungeonCore::OnError"); + addtimer(5000, instance_npcname(.name$, .@in)+"::OnError"); end; // Assassin, HoodedNinja, HoodedAssassin (boss) // Mouboo, ForestMushroom, Fluffy, Sagratha (boss) OnError: + unittalk(.SAGRATHA, l("Watch out!")); debugmes "Error"; npctalk "Error"; end; +OnInit: + .SAGRATHA=0; + end; + } // Dummy NPC to fire #SaggyDungeonCore when you get close to battle scene |