diff options
Diffstat (limited to 'npc/014-3')
-rw-r--r-- | npc/014-3/_import.txt | 1 | ||||
-rw-r--r-- | npc/014-3/fountain.txt | 60 |
2 files changed, 61 insertions, 0 deletions
diff --git a/npc/014-3/_import.txt b/npc/014-3/_import.txt index bfb200d19..a7f1841df 100644 --- a/npc/014-3/_import.txt +++ b/npc/014-3/_import.txt @@ -2,4 +2,5 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/014-3/_mobs.txt", "npc/014-3/_warps.txt", +"npc/014-3/fountain.txt", "npc/014-3/oscar.txt", diff --git a/npc/014-3/fountain.txt b/npc/014-3/fountain.txt new file mode 100644 index 000000000..65d7416bb --- /dev/null +++ b/npc/014-3/fountain.txt @@ -0,0 +1,60 @@ +// TMW-2 Script +// Author: +// Saulc +// Jesusalva +// Description: +// Hurnscald doesn't have a well + +014-3,151,117,0 script Fountain#Hurns NPC_NO_SPRITE,{ + mes col("There is fresh water here. I could use it to fill a bottle.", 9); + mes col("But I probably should not do it. It might be poisoned!", 9); + close; + + // TODO FIXME: We don't have a "Hurnscald" water, and we might add + // Mahed or Mahad, another well master (Mehoud? Muhoud?) + input .@count; + + if (.@count == 0) + close; + .@Cost = .@count * .COST_PER_BOTTLE; + .@empty = countitem("EmptyBottle"); + + if (.@empty < .@count) + goto L_NotEnoughBottles; + if (Zeny < .@Cost) + goto L_NotEnoughMoney; + getinventorylist; + inventoryplace BottleOfTonoriWater, .@count; + + Zeny=Zeny-.@Cost; + delitem "EmptyBottle", .@count; + getitem "BottleOfTonoriWater", .@count; + close; + +L_NotEnoughBottles: + mes ""; + mesn; + mes l("You don't have that many empty bottles!"); + close; + +L_NotEnoughMoney: + mes ""; + mesn; + mes l("You don't have enough gold! You need @@ gp.", .@Cost); + close; + +OnInit: + .COST_PER_BOTTLE = 0; + .sex = G_MALE; + .distance = 7; + + .@npcId = getnpcid(0, .name$); + // Check items.xml for info about this + setunitdata(.@npcId, UDT_HEADTOP, InfantryHelmet); + setunitdata(.@npcId, UDT_HEADMIDDLE, SailorShirt); + setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers); + setunitdata(.@npcId, UDT_HAIRSTYLE, 7); + setunitdata(.@npcId, UDT_HAIRCOLOR, 17); + + end; +} |