diff options
Diffstat (limited to 'npc/012-4')
-rw-r--r-- | npc/012-4/_import.txt | 4 | ||||
-rw-r--r-- | npc/012-4/_warps.txt | 3 | ||||
-rw-r--r-- | npc/012-4/wyara.txt | 124 |
3 files changed, 131 insertions, 0 deletions
diff --git a/npc/012-4/_import.txt b/npc/012-4/_import.txt new file mode 100644 index 000000000..f226d86ca --- /dev/null +++ b/npc/012-4/_import.txt @@ -0,0 +1,4 @@ +// Map 012-4: Alchemy Shop +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/012-4/_warps.txt", +"npc/012-4/wyara.txt", diff --git a/npc/012-4/_warps.txt b/npc/012-4/_warps.txt new file mode 100644 index 000000000..fb88327c2 --- /dev/null +++ b/npc/012-4/_warps.txt @@ -0,0 +1,3 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 012-4: Alchemy Shop warps +012-4,35,31,0 warp #012-4_35_31 0,0,012-1,101,56 diff --git a/npc/012-4/wyara.txt b/npc/012-4/wyara.txt new file mode 100644 index 000000000..a287a5128 --- /dev/null +++ b/npc/012-4/wyara.txt @@ -0,0 +1,124 @@ +// TMW2 Script +// Author: +// Saulc +// Vasily_Makarov (original from Evol) +// Jesusalva +// Description: +// Still Unused NPC +// Notes: +// Reset must be turned in function + +012-4,29,28,0 script Wyara NPC_FEMALE,{ + + speech S_LAST_NEXT, + l("I am @@, an alchemist specialized in reset potions.", .name$); + +L_Menu: + .@plush_count = BaseLevel*210-(10*210); + // Lv 10: 210 GP + if (BaseLevel > 10) + .@plush_count = .@plush_count/(BaseLevel/10); + + select + l("Can you reset my stats please?"), + rif($ARKIM_ST >= 1200,l("I want Piberries Infusion!")), + lg("You are weird, I have to go sorry."); + + mes ""; + switch (@menu) { + case 1: + goto L_ResetStats; + case 2: + goto L_Piberries; + case 3: + goto L_Quit; + } + +L_ResetStats: + mesn; + mesq l("Status point reset can't be undone. Do you really want this?"); + +L_ConfirmReset: + switch (select(lg("Yes, I am sure."), + lg("I need to think about it..."), + lg("I won't need it, thank you."))) + { + case 1: + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Let me just have a quick look at you. Hm... I will need @@ GP to reset your stats.", .@plush_count); + + select + rif(Zeny >= .@plush_count, l("Here, take as much as you need, I have plenty!")), + rif(Zeny > 0 && Zeny < .@plush_count, l("I don't have enough money...")), + rif(Zeny == 0, l("Oh no, I don't have any money on me right now.")), + l("I have to go, sorry."); + + if (@menu > 1) { + goto L_Quit; + } + + // TODO: I think there were functions to deal with GP + set Zeny, Zeny-.@plush_count; + + speech S_FIRST_BLANK_LINE | S_LAST_NEXT, + l("Thank you."), + l("Now stand still... It should not take much time..."); + + .@wasSP = StatusPoint; + resetstatus; + if (StatusPoint == .@wasSP) { + speech S_LAST_NEXT, + l("It seems that you have no status points to reset!"), + l("But the money you brought was really awesome you know."), + l("Come back when you will really need me."); + } else { + speech S_LAST_NEXT, + l("Let's see... @@ of your status points have just been reset!", StatusPoint - .@wasSP), + l("Spend it wisely this time."), + l("But you are welcome to reset your stats again! I need the money."); + } + goto L_Quit; + + case 2: + goto L_Quit; + case 3: + goto L_Quit; + } + + +L_Piberries: + mesn; + mesq l("For (another) one @@, I'll need 3~4 @@ and 50 GP.", getitemlink(PiberriesInfusion), getitemlink(Piberries)); + next; + select + rif(Zeny >= 50 && countitem(Piberries) >= 4, l("Do it!")), + l("Not now, sorry."); + if (@menu == 2) + goto L_Quit; + + mes ""; + inventoryplace PiberriesInfusion, 1; + + Zeny=Zeny-50; + delitem Piberries, rand(3,4); + getitem PiberriesInfusion, 1; + getexp 10, 0; + goto L_Piberries; + +L_Quit: + goodbye; + close; + +OnInit: + .@npcId = getnpcid(0, .name$); + setunitdata(.@npcId, UDT_HEADTOP, FancyHat); + setunitdata(.@npcId, UDT_HEADMIDDLE, SailorShirt); + setunitdata(.@npcId, UDT_HEADBOTTOM, BromenalPants); + setunitdata(.@npcId, UDT_WEAPON, LousyMoccasins); // Boots + setunitdata(.@npcId, UDT_HAIRSTYLE, 8); + setunitdata(.@npcId, UDT_HAIRCOLOR, 18); + + .sex = G_FEMALE; + .distance = 4; + end; +} |