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-rw-r--r--npc/012-1/guards.txt5
1 files changed, 5 insertions, 0 deletions
diff --git a/npc/012-1/guards.txt b/npc/012-1/guards.txt
index 79b58215d..7a2fb4fa1 100644
--- a/npc/012-1/guards.txt
+++ b/npc/012-1/guards.txt
@@ -52,6 +52,8 @@ L_Admus:
disablenpc "Richard";
disablenpc "Soul Menhir#hurns";
disablenpc "HurnsShip";
+ disablenpc "Hinnak";
+ disablenpc "Tezzerin";
announce l("##1Hear ya, hear ya! There are @@ vacant slots at Hurnsguard to LIBERATE HURNSCALD!", $@BG1_SIZE-1), bc_all | bc_npc;
mes "##1You are assigned to Monster Forces. Do not leave Hurnscald.";
close;
@@ -428,9 +430,12 @@ OnVictory:
enablenpc "Richard";
enablenpc "Soul Menhir#hurns";
enablenpc "HurnsShip";
+ enablenpc "Hinnak";
+ enablenpc "Tezzerin";
announce "##2Hurnscald was recovered!", bc_all | bc_npc;
killmonster("012-1", "All");
changemusic "012-1", "tws_birds_in_the_sunrise.ogg"; // Play a more peaceful tune.
+ stopnpctimer;
maptimer("012-1", 10, "Hurnsguard::OnReward");
// Here, coins drop rate are based on REMAINING PLAYERS and DEFEATED MONSTER LEVEL.
// You have 5% of base chance, plus 2% for each living player.