diff options
Diffstat (limited to 'npc/009-1/fisherman.txt')
-rw-r--r-- | npc/009-1/fisherman.txt | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/npc/009-1/fisherman.txt b/npc/009-1/fisherman.txt index a47191db8..5aaddae2f 100644 --- a/npc/009-1/fisherman.txt +++ b/npc/009-1/fisherman.txt @@ -7,7 +7,7 @@ // Forest Bow Quest. DO NOT RENAME THE NPC. 009-1,116,106,0 script Fisherman NPC_FISHERMAN_HALI,{ - .@q=getq(HurscaldQuest_ForestBow); + .@q=getq(HurnscaldQuest_ForestBow); if (BaseLevel < 30) goto L_Weak; mesn; mesq l("Hello. Ah, bad luck. I am three days without fishing a single carp."); @@ -15,7 +15,7 @@ mesn strcharinfo(0); menu l("Any fishing tips for me?"),-, - rif(.@q == 1 && getq3(HurscaldQuest_ForestBow) < 99, l("I need a string, but not just any string, a really good string.")), L_String; + rif(.@q == 1 && getq3(HurnscaldQuest_ForestBow) < 99, l("I need a string, but not just any string, a really good string.")), L_String; mes ""; mesn; @@ -34,7 +34,7 @@ L_Weak: close; L_String: - .@k=getq3(HurscaldQuest_ForestBow); + .@k=getq3(HurnscaldQuest_ForestBow); mes ""; switch (.@k) { case 0: @@ -55,7 +55,7 @@ L_String: next; mesn; mesq l("I'll make your life easier, I'm also accepting 20 @@ or @@ instead the Grass Carp. Go now, pal.", getitemlink(CommonCarp), getitemlink(Roach)); - setq3 HurscaldQuest_ForestBow, 10; + setq3 HurnscaldQuest_ForestBow, 10; close; break; case 50: @@ -122,7 +122,7 @@ L_Finish: } delitem Root, 10; Zeny=Zeny-1000; - setq3 HurscaldQuest_ForestBow, 99; + setq3 HurnscaldQuest_ForestBow, 99; getexp 800, 0; // 10% of max exp mes ""; mesn; @@ -137,9 +137,9 @@ L_Finish: close; OnKillFireGoblin: - if (getq(HurscaldQuest_ForestBow) == 1 && getq3(HurscaldQuest_ForestBow) >= 10 && getq3(HurscaldQuest_ForestBow) < 50) { - setq3 HurscaldQuest_ForestBow, getq3(HurscaldQuest_ForestBow)+1; - dispbottom l("@@/40 Fire Goblins killed", getq3(HurscaldQuest_ForestBow)-10); + if (getq(HurnscaldQuest_ForestBow) == 1 && getq3(HurnscaldQuest_ForestBow) >= 10 && getq3(HurnscaldQuest_ForestBow) < 50) { + setq3 HurnscaldQuest_ForestBow, getq3(HurnscaldQuest_ForestBow)+1; + dispbottom l("@@/40 Fire Goblins killed", getq3(HurnscaldQuest_ForestBow)-10); } end; |