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-rw-r--r--npc/003-2/_import.txt1
-rw-r--r--npc/003-2/estard.txt2
-rw-r--r--npc/003-2/lua.txt47
3 files changed, 49 insertions, 1 deletions
diff --git a/npc/003-2/_import.txt b/npc/003-2/_import.txt
index d92ef5d5d..00c39635c 100644
--- a/npc/003-2/_import.txt
+++ b/npc/003-2/_import.txt
@@ -2,4 +2,5 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/003-2/_warps.txt",
"npc/003-2/estard.txt",
+"npc/003-2/lua.txt",
"npc/003-2/mapflags.txt",
diff --git a/npc/003-2/estard.txt b/npc/003-2/estard.txt
index 6e668282c..ebaf9d81d 100644
--- a/npc/003-2/estard.txt
+++ b/npc/003-2/estard.txt
@@ -120,6 +120,6 @@
OnInit:
.sex = G_MALE;
- .distance = 3;
+ .distance = 4;
end;
}
diff --git a/npc/003-2/lua.txt b/npc/003-2/lua.txt
new file mode 100644
index 000000000..ad8cca5e4
--- /dev/null
+++ b/npc/003-2/lua.txt
@@ -0,0 +1,47 @@
+// TMW2 Scripts.
+// Author:
+// Jesusalva
+
+003-2,38,34,0 script Lua#003-2 NPC_FEMALE,{
+ mesn;
+ mesq l("Hello, I act on the Alliance's behalf.");
+ mes "";
+ if (getgmlevel()) goto L_AdminMenu;
+ menu
+ l("Ok, see you later."),L_Close,
+ l("What alliance?"),-;
+ mes "";
+ mesn;
+ mesq l("The Alliance which was formed after the war!");
+ close;
+
+L_AdminMenu:
+ menu
+ l("I'm done here, thanks."), L_Close,
+ l("I need a GM set, please!"), L_GMItems;
+
+L_GMItems:
+ getnameditem "GMRobe", strcharinfo(0);
+ getnameditem "GMCap", strcharinfo(0);
+ mes "";
+ mesn;
+ mesq lg("Here they are, miss.", "Here they are, mister.");
+ mes "";
+ goto L_AdminMenu;
+
+L_Close:
+ close;
+
+OnInit:
+ .@npcId = getnpcid(0, .name$);
+ setunitdata(.@npcId, UDT_HEADTOP, 1322); // Dress
+ setunitdata(.@npcId, UDT_HEADMIDDLE, 2204); // Not needed
+ setunitdata(.@npcId, UDT_HEADBOTTOM, 1800); // Shoes
+ setunitdata(.@npcId, UDT_WEAPON, 3501);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 12);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 5);
+
+ .sex = G_FEMALE;
+ .distance = 4;
+ end;
+}