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-rw-r--r--npc/003-2/lua.txt23
1 files changed, 17 insertions, 6 deletions
diff --git a/npc/003-2/lua.txt b/npc/003-2/lua.txt
index ba3d37142..66ca89e6d 100644
--- a/npc/003-2/lua.txt
+++ b/npc/003-2/lua.txt
@@ -197,12 +197,23 @@ L_Task:
goto L_Finish;
mesn;
- if (!countitem(TulimsharGuardCard))
- mesq l("I think you should look for the Lieutenant if you want the Guard Card.");
- if (!countitem(FishingRod))
- mesq l("For the fishing rod, try looking for a fisher around here. Tricky one, this quest.");
- if (!countitem(LifestonePendant))
- mesq l("I have no idea about who would make a pendant, but lifestone can be done just outside the town walls.");
+ if (!countitem(TulimsharGuardCard)) {
+ mes l("The Guard Card will prove your intentions. Talk to the Lieutenant.");
+ mes "";
+ }
+ if (!countitem(FishingRod)) {
+ mes l("The fishing rod allows a quick income by selling fishes. However, reaching the fisherman might require some exploration... The whole world is full of secrets.");
+ mes "";
+ }
+ if (!countitem(LifestonePendant)) {
+ mes l("The lifestone pendant allows you a quicker HP recovery. Life is more important than defense.");
+ mes l("I have no idea about who would make a pendant, but lifestone can be done just outside the town walls.");
+ mes "";
+ }
+ if (!getq(TulimsharQuest_Sailors) < 2) {
+ mes l("There are some sailors near the forge. Think outside the box - or rather, inside it, unless you have a fortune to buy the items.");
+ mes "";
+ }
close;
L_Finish: