diff options
Diffstat (limited to 'npc/003-2')
-rw-r--r-- | npc/003-2/lua.txt | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/npc/003-2/lua.txt b/npc/003-2/lua.txt index c59ddfce3..0d71b713a 100644 --- a/npc/003-2/lua.txt +++ b/npc/003-2/lua.txt @@ -21,6 +21,7 @@ L_Menu: rif(is_gm() && #GMEVENT_T <= gettimetick(2), l("I plan in doing an event! Give me the coins!")), L_GMEvent, rif(is_staff(), l("Tell people the name of a new hero.")), L_NewHero, rif((getgmlevel() == 1 || is_admin()) && #T_SPONSOR <= gettimetick(2), l("I want a Sponsor Necklace.")), L_Sponsor, + l("Do you have any tips for beginners?"), L_Tips, l("I am a contributor, and I want contributor stuff."), L_Contributor, l("What alliance?"),-; mes ""; @@ -111,6 +112,18 @@ L_Info: mesc l("Try helping the city guard. Many quests can be found around the city. There are also some on the mines, you should visit it."), 3; close; +L_Tips: + mesn; + mesq l("Hmm... First of, I would really add some agility. Agility helps you to don't be hit, and not being hit is awesome."); + mesq l("Hm, I would also do some quests if I needed money... On other hand, maybe I could go fishing? Do I know any fisher?"); + mesq l("Ah, getting experience is hard, too... I would stay within the city. Hit and Run tactics works the best."); + next; + mesn; + mesq l("Hit'n'run is not so hard... One hit, one step back... One hit, another step back... One miss, two steps back..."); + mesq l("That works with most of monsters. Well, but we all know from @@ that it is better to stay put and let mobs kill us, right?", "Apane"); + mesq l("Heh, there is death penalty indoors and outside the town. You better watch out. The mobs are on a foul mode today, very easy to get killed."); + close; + L_Check: mesn; mesq l("Hmm... That's a though question!"); |