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-rw-r--r--npc/003-1/aidan.txt2
-rw-r--r--npc/003-1/ched.txt2
-rw-r--r--npc/003-1/inar.txt2
-rw-r--r--npc/003-1/jakod.txt2
-rw-r--r--npc/003-1/mahoud.txt2
-rw-r--r--npc/003-1/sarah.txt2
-rw-r--r--npc/003-1/silvia.txt2
7 files changed, 7 insertions, 7 deletions
diff --git a/npc/003-1/aidan.txt b/npc/003-1/aidan.txt
index 39b882a28..47c7cf387 100644
--- a/npc/003-1/aidan.txt
+++ b/npc/003-1/aidan.txt
@@ -113,7 +113,7 @@ L_Assign:
OnInit:
.@npcId = getnpcid(.name$);
- setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
+ setunitdata(.@npcId, UDT_HEADTOP, NPCEyesT);
setunitdata(.@npcId, UDT_HEADMIDDLE, CopperArmor);
setunitdata(.@npcId, UDT_HEADBOTTOM, CottonTrousers);
setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots); // Boots
diff --git a/npc/003-1/ched.txt b/npc/003-1/ched.txt
index 19c5505cd..5fb4602ef 100644
--- a/npc/003-1/ched.txt
+++ b/npc/003-1/ched.txt
@@ -191,7 +191,7 @@ OnInit:
.@npcId = getnpcid(.name$);
setunitdata(.@npcId, UDT_HEADTOP, SamuraiHelmet);
setunitdata(.@npcId, UDT_HEADMIDDLE, SilkRobe);
- setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyesT);
setunitdata(.@npcId, UDT_WEAPON, CandorBoots); // Boots
setunitdata(.@npcId, UDT_HAIRSTYLE, 7);
setunitdata(.@npcId, UDT_HAIRCOLOR, 17);
diff --git a/npc/003-1/inar.txt b/npc/003-1/inar.txt
index 14a9840e3..79c775327 100644
--- a/npc/003-1/inar.txt
+++ b/npc/003-1/inar.txt
@@ -22,7 +22,7 @@ L_Close:
OnInit:
.@npcId = getnpcid(.name$);
- setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
+ setunitdata(.@npcId, UDT_HEADTOP, NPCEyesT);
setunitdata(.@npcId, UDT_HEADMIDDLE, SilkRobe);
//setunitdata(.@npcId, UDT_HEADBOTTOM, LeatherTrousers); // TODO
setunitdata(.@npcId, UDT_WEAPON, LousyMoccasins); // Boots
diff --git a/npc/003-1/jakod.txt b/npc/003-1/jakod.txt
index aa7edadfa..ccc8ba7b6 100644
--- a/npc/003-1/jakod.txt
+++ b/npc/003-1/jakod.txt
@@ -53,7 +53,7 @@
OnInit:
.@npcId = getnpcid(.name$);
- setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
+ setunitdata(.@npcId, UDT_HEADTOP, NPCEyesT);
setunitdata(.@npcId, UDT_HEADMIDDLE, ForestArmor);
setunitdata(.@npcId, UDT_HEADBOTTOM, JeansShorts);
setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots);
diff --git a/npc/003-1/mahoud.txt b/npc/003-1/mahoud.txt
index 089b32b24..db41e5ad7 100644
--- a/npc/003-1/mahoud.txt
+++ b/npc/003-1/mahoud.txt
@@ -7,7 +7,7 @@
// TODO: Chance to lose a bit of GP by getting water with money inside.
// I think water should not be so OP, and some minor RNG would be nice here
-003-1,46,79,0 script Mahoud NPC_PLAYER_TONORI,{
+003-1,46,79,0 script Mahoud NPC_PLAYER_ARGAES,{
mesn;
mes l("I can fill your bottle with water for only @@ gp the bottle.", .COST_PER_BOTTLE);
mes l("After all, I am the Well Master!");
diff --git a/npc/003-1/sarah.txt b/npc/003-1/sarah.txt
index 47acfbcdb..60383895b 100644
--- a/npc/003-1/sarah.txt
+++ b/npc/003-1/sarah.txt
@@ -96,7 +96,7 @@ OnInit:
.@npcId = getnpcid(.name$);
setunitdata(.@npcId, UDT_HEADTOP, TerraniteArmor);
setunitdata(.@npcId, UDT_HEADMIDDLE, RaidTrousers);
- setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyesT);
setunitdata(.@npcId, UDT_WEAPON, CandorBoots); // Boots
setunitdata(.@npcId, UDT_HAIRSTYLE, 19);
setunitdata(.@npcId, UDT_HAIRCOLOR, 16);
diff --git a/npc/003-1/silvia.txt b/npc/003-1/silvia.txt
index 39ffa1280..b5e289219 100644
--- a/npc/003-1/silvia.txt
+++ b/npc/003-1/silvia.txt
@@ -81,7 +81,7 @@ L_Close:
OnInit:
.@npcId = getnpcid(.name$);
- setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
+ setunitdata(.@npcId, UDT_HEADTOP, NPCEyesD);
setunitdata(.@npcId, UDT_HEADMIDDLE, SilkRobe);
//setunitdata(.@npcId, UDT_HEADBOTTOM, LeatherTrousers); // TODO
setunitdata(.@npcId, UDT_WEAPON, LousyMoccasins);