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-rw-r--r--npc/003-1/malivox.txt53
1 files changed, 3 insertions, 50 deletions
diff --git a/npc/003-1/malivox.txt b/npc/003-1/malivox.txt
index 9087c9474..cf080f3e7 100644
--- a/npc/003-1/malivox.txt
+++ b/npc/003-1/malivox.txt
@@ -34,60 +34,13 @@ L_ResetStats:
mesq l("Status point reset can't be undone. Do you really want this?");
L_ConfirmReset:
- switch (select(lg("Yes, I am sure."),
- lg("I need to think about it..."),
- lg("I won't need it, thank you.")))
- {
- case 1:
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("Let me just have a quick look at you. Hm... I will need @@ GP to reset your stats.", .@plush_count);
-
- select
- rif(Zeny >= .@plush_count, l("Here, take as much as you need, I have plenty!")),
- rif(Zeny > 0 && Zeny < .@plush_count, l("I don't have enough money...")),
- rif(Zeny == 0, l("Oh no, I don't have any money on me right now.")),
- l("I have to go, sorry.");
-
- if (@menu > 1)
- {
- goto L_Quit;
- }
-
- // TODO: I think there were functions to deal with GP
- set Zeny, Zeny-.@plush_count;
-
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("Thank you."),
- l("Now stand still... It should not take much time...");
-
- .@wasSP = StatusPoint;
- resetstatus;
- if (StatusPoint == .@wasSP)
- {
- speech S_LAST_NEXT,
- l("It seems that you have no status points to reset!"),
- l("But the money you brought was really awesome you know."),
- l("Come back when you will really need me.");
- }
- else
- {
- speech S_LAST_NEXT,
- l("Let's see... @@ of your status points have just been reset!", StatusPoint - .@wasSP),
- l("Spend it wisely this time."),
- l("But you are welcome to reset your stats again! I need the money.");
- }
- goto L_Quit;
-
- case 2:
- goto L_Quit;
- case 3:
- goto L_Quit;
- }
+ ConfirmStatusReset();
+ goto L_Quit;
L_Quit:
-
goodbye;
+ end;
OnInit:
.@npcId = getnpcid(.name$);