diff options
Diffstat (limited to 'npc/003-0-2')
-rw-r--r-- | npc/003-0-2/_import.txt | 1 | ||||
-rw-r--r-- | npc/003-0-2/manastone.txt | 75 |
2 files changed, 76 insertions, 0 deletions
diff --git a/npc/003-0-2/_import.txt b/npc/003-0-2/_import.txt index 8a8c8134b..84cd659b6 100644 --- a/npc/003-0-2/_import.txt +++ b/npc/003-0-2/_import.txt @@ -1,3 +1,4 @@ // Map 003-0-2: The Magic Guild Council Room // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/003-0-2/_warps.txt", +"npc/003-0-2/manastone.txt", diff --git a/npc/003-0-2/manastone.txt b/npc/003-0-2/manastone.txt new file mode 100644 index 000000000..23ef81aec --- /dev/null +++ b/npc/003-0-2/manastone.txt @@ -0,0 +1,75 @@ +// TMW2 Script +// Author: +// Jesusalva +// Description: +// Mana Stone owned by the Magic Council +// +// Variables: +// $MANA_BINT => Base Intelligence for Mana Stone +// $MANA_BLVL => Base Level for Mana Stone +// $MANA_JLVL => Base Job Level for Mana Stone +// .int => Int Increment +// .lvl => Lvl Increment +// .jlvl => Jlv Increment + +003-0-2,35,19,0 script Mana Stone#Tulim NPC_MANA_STONE,{ + + // You need 50% more base level + if (BaseLevel < $MANA_BLVL*15/10) goto L_NotWorthy; + mesn; + mes l("The mighty Mana Stone does not reacts against you."); + mes l("Although this particular one seems to hate everyone and everything, it recognizes your strength."); + mes l("If you fell ready, perhaps you should touch it?"); + mes ""; + menu + l("Touch it!"), L_Level, + l("Take it!"), L_NotWorthy2, + l("Break it!"), L_NotWorthy2, + l("Leave it alone!"), -; + close; + + + +L_NotWorthy2: + npctalk3 l("You are not worthy!"); + percentheal -20, -50; + if (!MAGIC_LVL) + dispbottom l("I should train my intelligence, have full MP, and don't neglect even Job Level."); + end; + +L_Level: + // See functions/util.txt for *mstone() details + if (mstone(0)) goto L_LevelUp; + if (mstone(1)) goto L_LevelUp; + if (mstone(2)) goto L_LevelUp; + if (mstone(3)) goto L_LevelUp; + if (mstone(4)) goto L_LevelUp; + if (mstone(5)) goto L_LevelUp; + if (mstone(6)) goto L_LevelUp; + if (MAGIC_LVL >= 7) npctalk3 l("You already got all power I could grant you!"); + if (is_gm()) percentheal -20, -50; + if (MAGIC_LVL >= 7 || is_gm()) close; + +L_NotWorthy: + if (readparam(Sp) != readparam(MaxSp)) + dispbottom l("I must have full MP to touch it... Which I don't."); + else + dispbottom l("I should train my intelligence, and level up, both my base as my Job Level."); + npctalk3 l("You are not worthy!"); + percentheal min(-10, -70+BaseLevel), min(-10, -100+BaseLevel); + end; + +L_LevelUp: + mes ""; + mes l("A great rush of mana flows though you."); + if (!MAGIC_LVL) mes l("Magic Power is granted to you, but you die from it."); + if (MAGIC_LVL) mes l("More Magic Power is granted to you, but you die from it."); + MAGIC_LVL = MAGIC_LVL+1; + percentheal -100, -100; + close; + +OnInit: + .sex = G_OTHER; + .distance = 2; + end; +} |